January 2016 Archives by subject
Starting: Sat Jan 2 04:14:46 PST 2016
Ending: Fri Jan 29 23:09:51 PST 2016
Messages: 177
- [osg-users] [3rdparty] libAgar GUI in the OpenSceneGraph
Nickolai Medvedev
- [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Jim Tan
- [osg-users] [ANN] View-dependent progressive meshes on OpenSceneGraph
Jim Tan
- [osg-users] [build] Installing OSG as a submodule and CMake's add_subdirectory?
Vincent Ellis
- [osg-users] [build] Linker errors when building with OSG_USE_QT
Sam Hecht
- [osg-users] [forum] osgviewer using one full core
Paul PURNELLE
- [osg-users] [forum] Problem of rendering to texture with two camera
Jie Xu
- [osg-users] [forum] TIFF loader: Error reding/decoding file . Does OSG support TIFF ( single strip 32 float ) ?
Paul PURNELLE
- [osg-users] [osg-submissions] Is OSG a viable platform for rendering huge point clouds?
Rafa Gaitan
- [osg-users] [osgPlugins] [FLT Problem] Export FLT from 3ds max. lost animation @@
Tung Nguyen
- [osg-users] [osgPlugins] [FLT Problem] Export FLT from 3ds max. lost animation @@
Pelle Nordqvist
- [osg-users] [osgPlugins] Compiling a plugin only
Joseph Mirabel
- [osg-users] [osgPlugins] Compiling a plugin only
Robert Osfield
- [osg-users] [osgPlugins] Compiling a plugin only
Joseph Mirabel
- [osg-users] [osgPlugins] osgPlugins / ive
D. Christopher Fennell
- [osg-users] [osgPlugins] plugin v8 in version 3.3.1
Scott Duensing
- [osg-users] [osgPlugins] plugin v8 in version 3.3.1
Robert Osfield
- [osg-users] [osgPlugins] plugin v8 in version 3.3.1
Scott Duensing
- [osg-users] [osgPlugins] plugin v8 in version 3.3.1
Riccardo Corsi
- [osg-users] [osgPlugins] plugin v8 in version 3.3.1
Scott Duensing
- [osg-users] [StateSet] Handle .png as a texture
Stephane Mas
- [osg-users] [StateSet] Handle .png as a texture
Robert Osfield
- [osg-users] [StateSet] Handle .png as a texture
Stephane Mas
- [osg-users] Anyone Experimenting with OSVR
dimi christop
- [osg-users] Anyone Experimenting with OSVR
David Glenn
- [osg-users] Avoid "render flickering" using low height cameras angles.
Christian Buchner
- [osg-users] Avoid "render flickering" using low height cameras angles.
Dario Minieri
- [osg-users] Changes in osgVolume from 3.0 to 3.4
Alex Taylor
- [osg-users] Changes in osgVolume from 3.0 to 3.4
Robert Osfield
- [osg-users] Color array always red
Carlos Meira
- [osg-users] Combine geodes
Artem Ivanov
- [osg-users] Combine geodes
Alberto Luaces
- [osg-users] Combine geodes
Robert Osfield
- [osg-users] Combine geodes
Artem Ivanov
- [osg-users] Combine geodes
Robert Osfield
- [osg-users] Combine geodes
Artem Ivanov
- [osg-users] Combine geodes
Artem Ivanov
- [osg-users] Combine geodes
Robert Osfield
- [osg-users] compositeview and offscreen rendering
Peiman Shakeri
- [osg-users] compositeview and offscreen rendering
Robert Osfield
- [osg-users] compositeview and offscreen rendering
Peiman Shakeri
- [osg-users] compositeview and offscreen rendering
Robert Osfield
- [osg-users] compositeview and offscreen rendering
Peiman Shakeri
- [osg-users] compositeview and offscreen rendering
Robert Osfield
- [osg-users] compositeview and offscreen rendering
Peiman Shakeri
- [osg-users] Computer Graphics for Simulation Paper Track at SummerSim'16 CFP
John Richardson
- [osg-users] Convertions w.r.t .gitignore
Robert Osfield
- [osg-users] Convertions w.r.t .gitignore
Alberto Luaces
- [osg-users] Convertions w.r.t .gitignore
Victoria Rudakova
- [osg-users] Convertions w.r.t .gitignore
Robert Osfield
- [osg-users] Convertions w.r.t .gitignore
Björn Blissing
- [osg-users] Convertions w.r.t .gitignore
Robert Osfield
- [osg-users] Convertions w.r.t .gitignore
Riccardo Corsi
- [osg-users] Convertions w.r.t .gitignore
Sebastian Messerschmidt
- [osg-users] Convertions w.r.t .gitignore
Björn Blissing
- [osg-users] Convertions w.r.t .gitignore
Sebastian Messerschmidt
- [osg-users] Convertions w.r.t .gitignore
Björn Blissing
- [osg-users] Creator/OpenFlight (.flt) Extended Materials pipeline question
Alexandre Vaillancourt
- [osg-users] Deferred shading + normal mapping + shadow mapping?
Vincent Ellis
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Chris Hanson
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Nickolai Medvedev
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Nickolai Medvedev
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Chris Hanson
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Robert Osfield
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Nickolai Medvedev
- [osg-users] Dynamic terrains, DatabasePager + PagedLODs
Robert Osfield
- [osg-users] Enable, Disable Multible Shaders
Robert Osfield
- [osg-users] Enable, Disable Multible Shaders
Brian Perry
- [osg-users] Executing code before gl context is closed when viewer is shutdown
Chris Denham
- [osg-users] Export shader programs to external files
James Drury
- [osg-users] Export shader programs to external files
Johan Hedstrom
- [osg-users] Float 32 bit texture map
Paul Leopard
- [osg-users] Float 32 bit texture map
Wojciech Lewandowski
- [osg-users] Float 32 bit texture map
Paul Leopard
- [osg-users] Guaranteeing a specific order of node callbacks?
Christian Buchner
- [osg-users] Guaranteeing a specific order of node callbacks?
Robert Osfield
- [osg-users] help required on saving transparent images with antialiased lines
Gianluca Natale
- [osg-users] Hide mouse cursor from CameraManipulator
Bernard Dalton
- [osg-users] Hide mouse cursor from CameraManipulator
Robert Osfield
- [osg-users] Hide mouse cursor from CameraManipulator
Bernard Dalton
- [osg-users] Hiding shader sources
Werner Modenbach
- [osg-users] Hiding shader sources
Sebastian Messerschmidt
- [osg-users] How to have access to the active OpenGL context?
Alexandre Vaillancourt
- [osg-users] How to have access to the active OpenGL context?
Björn Blissing
- [osg-users] How to have access to the active OpenGL context?
Alexandre Vaillancourt
- [osg-users] How to setup multi channel
Dan Liu
- [osg-users] How to setup multi channel
Robert Osfield
- [osg-users] How to setup multi channel
Dan Liu
- [osg-users] How to setup multi channel
Shayne Tueller
- [osg-users] How to setup multi channel
Robert Osfield
- [osg-users] How to setup multi channel
Dan Liu
- [osg-users] LineOfSight intersection returning geometry
Tony Vasile
- [osg-users] LineOfSight intersection returning geometry
Tony Vasile
- [osg-users] LineOfSight intersection returning geometry
Robert Osfield
- [osg-users] LineOfSight intersection returning geometry
Tony Vasile
- [osg-users] LineOfSight intersection returning geometry
Robert Osfield
- [osg-users] Max texture size on the IVE file?
John Green
- [osg-users] Max texture size on the IVE file?
Sebastian Messerschmidt
- [osg-users] Max texture size on the IVE file?
Robert Osfield
- [osg-users] Max texture size on the IVE file?
John Green
- [osg-users] Max texture size on the IVE file?
Sebastian Messerschmidt
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Robert Osfield
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Robert Osfield
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Migration from OSG 3.1.5 to 3.4.0 / Qt 4 to Qt 5
Andrew Cunningham
- [osg-users] Minimal Shader Storage Buffer Object example?
Marius Dransfeld
- [osg-users] Multiple meshes with different animations
sam
- [osg-users] Oculus + external view
Riccardo Corsi
- [osg-users] Oculus + external view
Riccardo Corsi
- [osg-users] Oculus DK2 and intersections
Maxim Kuzmin
- [osg-users] Oculus DK2 and intersections
Robert Osfield
- [osg-users] OpenGL jobs
Chris Hanson
- [osg-users] OpenThreads won't stop on Windows...
Shayne Tueller
- [osg-users] OpenThreads won't stop on Windows...
Robert Osfield
- [osg-users] OpenThreads won't stop on Windows...
Shayne Tueller
- [osg-users] OSG 3.4 branch build failure in osgViewer/View
James Turner
- [osg-users] OSG 3.4 branch build failure in osgViewer/View
Robert Osfield
- [osg-users] osgjs fix for 64 builds with some compilers
Trajce Nikolov NICK
- [osg-users] osgText inconsistant size
Romain Ouabdelkader
- [osg-users] osgText inconsistant size
Romain Ouabdelkader
- [osg-users] osgText inconsistant size
Robert Osfield
- [osg-users] osgText inconsistant size
Romain Ouabdelkader
- [osg-users] osgText inconsistant size
Robert Osfield
- [osg-users] PBS example in OSG?
Vincent Ellis
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Sebastian Messerschmidt
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Osfield
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Sebastian Messerschmidt
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Osfield
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Trajce Nikolov NICK
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Sebastian Messerschmidt
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Osfield
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Sebastian Messerschmidt
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Trajce Nikolov NICK
- [osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Milharcic
- [osg-users] Problem reading Openflight file switch node
Tony Vasile
- [osg-users] SCaLE 14x and LAVR Winter Conference
David Glenn
- [osg-users] screen autocapture example drop frame rate
Peiman Shakeri
- [osg-users] screen autocapture example drop frame rate
Sebastian Messerschmidt
- [osg-users] screen autocapture example drop frame rate
Peiman Shakeri
- [osg-users] screen autocapture example drop frame rate
Sebastian Messerschmidt
- [osg-users] screen autocapture example drop frame rate
Peiman Shakeri
- [osg-users] screen autocapture example drop frame rate
Sebastian Messerschmidt
- [osg-users] screen autocapture example drop frame rate
Peiman Shakeri
- [osg-users] StatsHandler missing numbers
Daniel Emminizer
- [osg-users] Strange culling of Drawables in OSG 3.5.1?
Anton Semenov
- [osg-users] Strange culling of Drawables in OSG 3.5.1?
Robert Osfield
- [osg-users] Strange culling of Drawables in OSG 3.5.1?
Robert Osfield
- [osg-users] Strange culling of Drawables in OSG 3.5.1?
Anton Semenov
- [osg-users] Support for COLLADA_DOM 2.4 checked in
Alex Cham
- [osg-users] taken off list
Tyriver, Jacob A.
- [osg-users] taken off list
Robert Osfield
- [osg-users] Testing osgUI library
Robert Osfield
- [osg-users] Testing osgUI library
Rocio Tortajada
- [osg-users] Thoughts on Vulkan
Robert Osfield
- [osg-users] UpdateCallback for a lot of models
Nikita Petrov
- [osg-users] UpdateCallback for a lot of models
Trajce Nikolov NICK
- [osg-users] UpdateCallback for a lot of models
Robert Osfield
- [osg-users] use C# to invoke OSG code
来恩
- [osg-users] Use question about SampleDensityWhenMoving property in osgVolume
Alex Taylor
- [osg-users] Use question about SampleDensityWhenMoving property in osgVolume
Robert Osfield
- [osg-users] Use question about SampleDensityWhenMoving property in osgVolume
Alex Taylor
- [osg-users] Use question about SampleDensityWhenMoving property in osgVolume
Robert Osfield
- [osg-users] Use question about SampleDensityWhenMoving property in osgVolume
Alex Taylor
- [osg-users] Write frame on file.
Dario Minieri
- [osg-users] Write frame on file.
Robert Osfield
Last message date:
Fri Jan 29 23:09:51 PST 2016
Archived on: Sun Jul 9 17:08:42 PDT 2017
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