[osg-users] Pragmatic shader - a new #pragma directive proposition

Robert Osfield robert.osfield at gmail.com
Thu Jan 14 06:20:03 PST 2016

Hi Robert M. et. al.

I don't have any answers/recommendations at this stage but one first
reading the proposal has relative to traditional C/C++ features seems
a bit out of place.

#pragma(tic) shader composition currently have a very close mapping to
C macro's, my hope has always been that because of this close mapping
it'd be quick to pick up and use - this is one of the key reasons why
I went for this approach to shader composition.

This makes me wonder if C/C++ features itself might be able to inspire
any proposed extensions to #pragma(tic) shader composition.


More information about the osg-users mailing list