[osg-users] Pragmatic shader - a new #pragma directive proposition
Robert Osfield
robert.osfield at gmail.com
Thu Jan 14 06:20:03 PST 2016
Hi Robert M. et. al.
I don't have any answers/recommendations at this stage but one first
reading the proposal has relative to traditional C/C++ features seems
a bit out of place.
#pragma(tic) shader composition currently have a very close mapping to
C macro's, my hope has always been that because of this close mapping
it'd be quick to pick up and use - this is one of the key reasons why
I went for this approach to shader composition.
This makes me wonder if C/C++ features itself might be able to inspire
any proposed extensions to #pragma(tic) shader composition.
Robert.
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