[osg-users] Deferred shading + normal mapping + shadow mapping?

Vincent Ellis vincent at linuxmail.org
Mon Jan 25 15:38:50 PST 2016


Is OSG capable to doing a pipeline featuring deferred shading, normal mapping and shadow mapping, with point lights and directional lights?

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http://forum.openscenegraph.org/viewtopic.php?p=66115#66115








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