[osg-users] Combine geodes

Robert Osfield robert.osfield at gmail.com
Wed Jan 13 07:47:56 PST 2016

HI Artem,

Do you need to see the result for purely rendering?  If so then you
may be able to use multi-pass rendering in combination with stencil
buffer and/or depth buffer. I don't know exactly the result you want
so can't be specific.


On 13 January 2016 at 12:34, Artem Ivanov <tema.krukovets at gmail.com> wrote:
> Hi,
> I've got a couple of osg::Geodes which are added to the scenegraph separately, but due to my needs, their geometries can intersect each other (resulting figures are a bit transparent).
> Is there any solution to hide parts of osg::Drawable which are intersecting(parts which are located inside other figure)?
> Thank you!
> Cheers,
> Artem
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=65990#65990
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