[osg-users] Max texture size on the IVE file?
John Green
johngreen1976alma at gmail.com
Tue Jan 26 06:06:41 PST 2016
Oh great! It makes more sense now! Thanks a lot for the answers!
The problem here is that I am using a proprietary software that is already written and we can only create IVE files for it.
I am currently using 3D max to model the scene and then export it to IVE using the 3D max exporter plugin. However if I try tiling in 3D max as you guys suggested, I get thin black lines between textures. Like the ones in the attached image.
They do show in the OSGViewer too.
Is there a correct way of tiling texture for OSG, I might not be doing it right.
Thanks again for all the help! I didn't expect the OSG community to be so active!
John
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http://forum.openscenegraph.org/viewtopic.php?p=66132#66132
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