April 2017 Archives by subject
Starting: Sat Apr 1 01:39:53 PDT 2017
Ending: Sat Apr 29 02:09:29 PDT 2017
Messages: 194
- [osg-users] [3rdparty] OSG + Qt on Android
Alistair Baxter
- [osg-users] [3rdparty] OSG + Qt on Android
michael kapelko
- [osg-users] [ANN] Cross-platform guide for Linux, macOS, and Windows
michael kapelko
- [osg-users] [ANN] Cross-platform guide for Linux, macOS, and Windows
Alberto Luaces
- [osg-users] [ANN] Cross-platform guide for Linux, macOS, and Windows
michael kapelko
- [osg-users] [ANN] Cross-platform guide for Linux, macOS, and Windows
Alberto Luaces
- [osg-users] [build] Building OSG for Android -- Windowing system issue
Brett Haines
- [osg-users] [build] Building OSG for Android -- Windowing system issue
michael kapelko
- [osg-users] [build] Building OSG for Android -- Windowing system issue
Brett Haines
- [osg-users] [build] Building OSG for Android -- Windowing system issue
michael kapelko
- [osg-users] [build] NVTT 3rdParty x64 libs for OSG...
El Rudi Tropicana
- [osg-users] [forum] osgEarth
Latha Rani Baddala
- [osg-users] [forum] osgEarth
Robert Osfield
- [osg-users] [forum] osgEarth
Glenn Waldron
- [osg-users] [osgPlugins] Convert .obj model into .osg model
Robert Osfield
- [osg-users] About Shapefiles and .dbf files in osgearth
Rambabu Repaka
- [osg-users] Choosing a game engine for an open Roblox/Kodu/Lego Worlds/LittleBigPlanet-like app
Duncan Cragg
- [osg-users] Choosing a game engine for an open Roblox/Kodu/Lego Worlds/LittleBigPlanet-like app
Alistair Baxter
- [osg-users] Choosing a game engine for an open Roblox/Kodu/Lego Worlds/LittleBigPlanet-like app
Robert Osfield
- [osg-users] Choosing a game engine for an open Roblox/Kodu/Lego Worlds/LittleBigPlanet-like app
Duncan Cragg
- [osg-users] Crash on Windows 10 with a Display Link adapter
Fabien CLaudot
- [osg-users] Crash on Windows 10 with a Display Link adapter
Jan Ciger
- [osg-users] CullCallback not called
Jérôme Desfieux
- [osg-users] Disable rendering to screen
Werner Modenbach
- [osg-users] Draw through a mask
Jérôme Desfieux
- [osg-users] Draw through a mask
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Sebastian Messerschmidt
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Werner Modenbach
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Werner Modenbach
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Sebastian Messerschmidt
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Robert Osfield
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Sebastian Messerschmidt
- [osg-users] Fast move a lot of nodes to another group
Yura Ivanov
- [osg-users] Fast move a lot of nodes to another group
Sebastian Messerschmidt
- [osg-users] Forum problems
Sebastian Messerschmidt
- [osg-users] Forum problems
Jannik Heller
- [osg-users] Forum problems
Sebastian Messerschmidt
- [osg-users] Having an issue with OSG plugins error.
Brigham Keys, Esq.
- [osg-users] Having an issue with OSG plugins error.
Robert Osfield
- [osg-users] Having an issue with OSG plugins error.
Alberto Luaces
- [osg-users] Help needed with osgVolume
abhishek setty
- [osg-users] Help needed with osgVolume
Robert Osfield
- [osg-users] Help needed with osgVolume
abhishek setty
- [osg-users] Help needed with osgVolume
Robert Osfield
- [osg-users] Help needed with osgVolume
Julien Valentin
- [osg-users] Help with osgVolume
abhishek setty
- [osg-users] How can I get pixels 3D coordinates and RGB values from a geode ?
Yrieix Leprince
- [osg-users] How can I get pixels 3D coordinates and RGB values from a geode ?
Alberto Luaces
- [osg-users] How can I get pixels 3D coordinates and RGB values from a geode ?
Yrieix Leprince
- [osg-users] How to get Node object from PositionAttitudeTransform object
duc nguyen
- [osg-users] How to get Node object from PositionAttitudeTransform object
Robert Osfield
- [osg-users] How to get the camera's roll pitch and heading?
Judy
- [osg-users] How to get the camera's roll pitch and heading?
Trajce Nikolov NICK
- [osg-users] How to get the orientation of 3d object?
Jiechang Guo
- [osg-users] How to get the orientation of 3d object?
Alberto Luaces
- [osg-users] How to get the orientation of 3d object?
Jiechang Guo
- [osg-users] How to replace the texture data in the node?
Judy
- [osg-users] How to replace the texture data in the node?
Julien Valentin
- [osg-users] iOS build guide locked/checked out on osg website
Thomas Hogarth
- [osg-users] iOS build guide locked/checked out on osg website
Ulrich Hertlein
- [osg-users] iOS build guide locked/checked out on osg website
Thomas Hogarth
- [osg-users] Lighting
Latha Rani Baddala
- [osg-users] Lightning
Latha Rani Baddala
- [osg-users] Lightning
Robert Osfield
- [osg-users] Lightning
Sebastian Messerschmidt
- [osg-users] Limitation of Displaying buildings, roads and trees etc to increase frame rate
Rambabu Repaka
- [osg-users] Limitation of Displaying buildings, roads and trees etc to increase frame rate
Sebastian Messerschmidt
- [osg-users] Missing Text
Théo Nassour
- [osg-users] My cow.osg just become different in a hello world pragram
Jiechang Guo
- [osg-users] My cow.osg just become different in a hello world pragram
Rambabu Repaka
- [osg-users] My cow.osg just become different in a hello world pragram
Jiechang Guo
- [osg-users] Near-uniform tessellation of a concave polygon for heightmaps
Chris Hardy
- [osg-users] Near-uniform tessellation of a concave polygon for heightmaps
Chris Hardy
- [osg-users] Near-uniform tessellation of a concave polygon for heightmaps
Julien Valentin
- [osg-users] Near-uniform tessellation of a concave polygon for heightmaps
Julien Valentin
- [osg-users] NodeCallback does not traverse children
Yura Ivanov
- [osg-users] NodeCallback does not traverse children
Sebastian Messerschmidt
- [osg-users] NodeCallback does not traverse children
Yura Ivanov
- [osg-users] NodeCallback does not traverse children
Robert Osfield
- [osg-users] Optimizer::RemoveLoadedProxyNodesVisitor + NO_AUTOMATIC_LOADING
Guy Volckaert
- [osg-users] Optimizer::RemoveLoadedProxyNodesVisitor + NO_AUTOMATIC_LOADING
Robert Osfield
- [osg-users] Optimizer::RemoveLoadedProxyNodesVisitor + NO_AUTOMATIC_LOADING
Volckaert, Guy (CA - MTS)
- [osg-users] OSG 3.4 and Qt 5 cmake problem. Found unsuitable Qt version
Elias Tarasov
- [osg-users] OSG 3.4 and Qt 5 cmake problem. Found unsuitable Qt version
Elias Tarasov
- [osg-users] OSG 3.5.1 doesn't support GL3 well
来恩
- [osg-users] OSG 3.5.1 doesn't support GL3 well
来恩
- [osg-users] osg::Timer
Latha Rani Baddala
- [osg-users] osg::Timer
Alberto Luaces
- [osg-users] osg Coordinate system
Vinoth Rajendran
- [osg-users] osg Coordinate system
shayne.tueller
- [osg-users] osg Coordinate system
Trajce Nikolov NICK
- [osg-users] osg Coordinate system
Vinoth Rajendran
- [osg-users] osg Coordinate system
Trajce Nikolov NICK
- [osg-users] osg Coordinate system
Vinoth Rajendran
- [osg-users] OSG crash on startup
Guy Volckaert
- [osg-users] Osg Earth
Rambabu Repaka
- [osg-users] Osg Earth
Sebastian Messerschmidt
- [osg-users] Osg Earth
Rambabu Repaka
- [osg-users] Osg Earth
Sebastian Messerschmidt
- [osg-users] osgFX::Outline Redraw Problem
Scott Shaw
- [osg-users] osgFX::Outline Redraw Problem
Scott Shaw
- [osg-users] osgFX::Outline Redraw Problem
Robert Osfield
- [osg-users] osgFX::Outline Redraw Problem
Scott Shaw
- [osg-users] OsgParticles
Rambabu Repaka
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Remo Eichenberger
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Remo Eichenberger
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Philippe Renon
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Konstantin
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Robert Osfield
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Konstantin
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Robert Osfield
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
jamie robertson
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Robert Osfield
- [osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
jamie robertson
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Hannes Naude
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Hannes Naude
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Riccardo Corsi
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Robert Osfield
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Hannes Naude
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Robert Osfield
- [osg-users] Recommended way to render a scene from multiple independent viewpoints
Hannes Naude
- [osg-users] Regarding Culling in osg
Rambabu Repaka
- [osg-users] Regarding Culling in osg
Julien Valentin
- [osg-users] Regarding Culling in osg
Rambabu Repaka
- [osg-users] Regarding Lod problem in osg
Rambabu Repaka
- [osg-users] Regarding Slowing loading of buildings in osg
Rambabu Repaka
- [osg-users] Regarding Slowing loading of buildings in osg
Sebastian Messerschmidt
- [osg-users] Regarding Slowing loading of buildings in osg
Rambabu Repaka
- [osg-users] Related to memcpy
Rambabu Repaka
- [osg-users] Related to memcpy
Alberto Luaces
- [osg-users] Related to osg lines
Rambabu Repaka
- [osg-users] Related to osg lines
Robert Osfield
- [osg-users] Related to osg lines
龚来恩
- [osg-users] Related to osg lines
Rambabu Repaka
- [osg-users] Related to osg lines
龚来恩
- [osg-users] Related to osg lines
Rambabu Repaka
- [osg-users] Removing stateset for all assoc nodes without traverse
Yura Ivanov
- [osg-users] Removing stateset for all assoc nodes without traverse
Robert Osfield
- [osg-users] Scale problem while transforming object in vertex shader
Yura Ivanov
- [osg-users] Scale problem while transforming object in vertex shader
Sebastian Messerschmidt
- [osg-users] Screen Space 2D Axis Alligned Bounding Box (AABB)
James Takarashy
- [osg-users] Selective ClipNode
Sebastian Messerschmidt
- [osg-users] Selective ClipNode
Ale Maro
- [osg-users] Selective ClipNode
Ale Maro
- [osg-users] Selective ClipNode
Sebastian Messerschmidt
- [osg-users] Selective ClipNode
Ale Maro
- [osg-users] shader
崔 献军
- [osg-users] shader
michael kapelko
- [osg-users] Show children with hidden parent
Yura Ivanov
- [osg-users] Show children with hidden parent
Robert Osfield
- [osg-users] Show children with hidden parent
Yura Ivanov
- [osg-users] Show children with hidden parent
Robert Osfield
- [osg-users] shrink, optimize, convert scenedata
Sebastian Schmidt
- [osg-users] Support for Windows Universal Platform
Thomas Hogarth
- [osg-users] Support for Windows Universal Platform
michael kapelko
- [osg-users] Support for Windows Universal Platform
Thomas Hogarth
- [osg-users] Support for Windows Universal Platform
Philippe Renon
- [osg-users] Support for Windows Universal Platform
michael kapelko
- [osg-users] Support for Windows Universal Platform
Chris Hanson
- [osg-users] Vanishing letters in osg::Text
Tim Hartter
- [osg-users] Vanishing letters in osg::Text
Julien Valentin
- [osg-users] Vanishing letters in osg::Text
Robert Osfield
- [osg-users] Vanishing letters in osg::Text
Tim Hartter
- [osg-users] Vanishing letters in osg::Text
Robert Osfield
- [osg-users] Vanishing letters in osg::Text
Tim Hartter
- [osg-users] Vanishing letters in osg::Text
Robert Osfield
- [osg-users] Vanishing letters in osg::Text
Wouter Roos
- [osg-users] Vanishing letters in osg::Text
Robert Osfield
- [osg-users] Vanishing letters in osg::Text
Daniel Emminizer
- [osg-users] Vanishing letters in osg::Text
Robert Osfield
- [osg-users] Vanishing letters in osg::Text
Tim Hartter
- [osg-users] Vanishing letters in osg::Text
Daniel Emminizer
- [osg-users] Vanishing letters in osg::Text
Volckaert, Guy (CA - MTS)
- [osg-users] wireframe darker wrt the surface color
Gianni Ambrosio
- [osg-users] wireframe darker wrt the surface color
Sebastian Messerschmidt
Last message date:
Sat Apr 29 02:09:29 PDT 2017
Archived on: Sun Jul 9 17:17:18 PDT 2017
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