[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release
Remo Eichenberger
osgforum at tevs.eu
Tue Apr 4 06:57:32 PDT 2017
Hi,
and the callstack:
Code:
osg147-osgd.dll!osg::MixinVector<unsigned short>::front() Line 139 C++
osg147-osgTextd.dll!osgText::Text::accept(osg::PrimitiveFunctor & pf) Line 1276 C++
osg147-osgUtild.dll!osgUtil::RenderBin::getStats(osgUtil::Statistics & stats) Line 586 C++
osg147-osgUtild.dll!osgUtil::RenderStage::getStats(osgUtil::Statistics & stats) Line 1446 C++
osg147-osgUtild.dll!osgUtil::RenderStage::getStats(osgUtil::Statistics & stats) Line 1440 C++
osg147-osgUtild.dll!osgUtil::SceneView::getStats(osgUtil::Statistics & stats) Line 1564 C++
osg147-osgViewerd.dll!collectSceneViewStats(unsigned int frameNumber, osgUtil::SceneView * sceneView, osg::Stats * stats) Line 597 C++
osg147-osgViewerd.dll!osgViewer::Renderer::cull() Line 685 C++
osg147-osgViewerd.dll!osgViewer::ViewerBase::renderingTraversals() Line 882 C++
osg147-osgViewerd.dll!osgViewer::ViewerBase::frame(double simulationTime) Line 750 C++
Cheers,
Remo[/code]
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