[osg-users] Please test OpenSceneGraph master in prep for 3.5.6 dev release

Remo Eichenberger osgforum at tevs.eu
Tue Apr 4 06:57:32 PDT 2017


Hi,

and the callstack:


Code:

 	osg147-osgd.dll!osg::MixinVector<unsigned short>::front() Line 139	C++
 	osg147-osgTextd.dll!osgText::Text::accept(osg::PrimitiveFunctor & pf) Line 1276	C++
 	osg147-osgUtild.dll!osgUtil::RenderBin::getStats(osgUtil::Statistics & stats) Line 586	C++
 	osg147-osgUtild.dll!osgUtil::RenderStage::getStats(osgUtil::Statistics & stats) Line 1446	C++
 	osg147-osgUtild.dll!osgUtil::RenderStage::getStats(osgUtil::Statistics & stats) Line 1440	C++
 	osg147-osgUtild.dll!osgUtil::SceneView::getStats(osgUtil::Statistics & stats) Line 1564	C++
 	osg147-osgViewerd.dll!collectSceneViewStats(unsigned int frameNumber, osgUtil::SceneView * sceneView, osg::Stats * stats) Line 597	C++
 	osg147-osgViewerd.dll!osgViewer::Renderer::cull() Line 685	C++
 	osg147-osgViewerd.dll!osgViewer::ViewerBase::renderingTraversals() Line 882	C++
 	osg147-osgViewerd.dll!osgViewer::ViewerBase::frame(double simulationTime) Line 750	C++




Cheers,
Remo[/code]

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http://forum.openscenegraph.org/viewtopic.php?p=70659#70659








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