[osg-users] Vanishing letters in osg::Text
Julien Valentin
julienvalentin51 at gmail.com
Sat Apr 22 09:12:49 PDT 2017
Hi
I'm not really an osg::Text master but my guess is the osg::Text is not mean to be used with a explicit transparent stateset.
You should try to modify the osgText example in order to diagnoze this and tell me if my guess is right.
Cheers
Tim Hartter wrote:
> Hello everyone, I have a problem with osg::Text()
> Some letters seem to vanish with depth (see picture) - the "h" in "This is a label.." is vanishing if the text is further away from the camera.
>
> Do you have any idea what I'm doing wrong?
>
> This is how I draw the text node: (the font does not matter by the way...)
>
> > osg::ref_ptr<osg::StateSet>�pStateset(new�osg::StateSet());
> >
> > pStateset->setMode(GL_LIGHTING,
> > osg::StateAttribute::OFF�|
> > osg::StateAttribute::PROTECTED�|
> > osg::StateAttribute::OVERRIDE);
> >
> > pStateset->setMode(GL_BLEND,�osg::StateAttribute::ON);
> > pStateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
> > pStateset->setRenderBinDetails(INT_MAX,�"RenderBin",�osg::StateSet::OVERRIDE_RENDERBIN_DETAILS);
> >
> > osg::ref_ptr<osgText::Text>�pText(�new�osgText::Text�);
> > osg::ref_ptr<osg::Geode>�pTextGeode�(�new�osg::Geode�);
> > pText->setFont(pFont);
> > pText->setText(Text.c_str());
> > pText->setAutoRotateToScreen(true);
> > pText->setDrawMode(osgText::Text::TEXT�|�osgText::Text::FILLEDBOUNDINGBOX);
> > pText->setBoundingBoxMargin(FontSize�*�0.1);
> > pText->setFontResolution(96,�96);
> > pText->setCharacterSize(FontSize);
> > pText->setPosition(Position);
> > pText->setColor(osg::Vec4d(1,0,0,1));
> > pText->setStateSet(pStateset.get());
> > pText->setUseDisplayList(false);
> >
> > pTextGeode->addDrawable(pText);
> > pTextGeode->setStateSet(pStateset);
> > return�pTextGeode;
>
>
> I'd be greatful for any help on the matter.
> -Tim-
>
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