[osg-users] How to get Node object from PositionAttitudeTransform object
duc nguyen
osgforum at tevs.eu
Fri Apr 14 20:05:22 PDT 2017
Hi,
I use PositionAttitudeTransform object to store and set position for my Node object. Like that:
Code:
osg::ref_ptr< osg::PositionAttitudeTransform> pt = new osg::PositionAttitudeTransform;
pt->setPosition( osg::Vec3( Vertex[0], Vertex[1], Vertex[2] ) );
pt->addChild(myNode);
It OK. But after that i can't get my Node from that PositionAttitudeTransform. I try to use dynamic_cast but not success:
Code:
osg::Node* myNode = dynamic_cast<osg::Node*>(pt);
// it return PositionAttitudeTransform type for MyNode, then MyNode become PositionAttitudeTransform object, I want it return Node Object
Please help me how can i get Node from PositionAttitudeTransform object
...
Thank you!
Cheers,
duc
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http://forum.openscenegraph.org/viewtopic.php?p=70763#70763
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