[osg-users] Choosing a game engine for an open Roblox/Kodu/Lego Worlds/LittleBigPlanet-like app

Duncan Cragg rpl at cilux.org
Fri Apr 28 14:50:15 PDT 2017


Thanks to you both for your detailed replies and the trouble you took over writing them. Very much appreciated!  :D

After doing some more research, I think I do want the ease of something that includes more and works at a higher level, so my current favourite is Godot, which is very active and, to be honest, will save me a lot of work!

Thanks again, and I hope all goes well with OSG!

Cheers!
Duncan

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http://forum.openscenegraph.org/viewtopic.php?p=70860#70860








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