December 2016 Archives by date
Starting: Thu Dec 1 03:55:16 PST 2016
Ending: Sat Dec 31 16:43:40 PST 2016
Messages: 216
- [osg-users] Detecting when a texture is to big for graphics memory
Alistair Baxter
- [osg-users] Detecting when a texture is to big for graphics memory
Robert Osfield
- [osg-users] Latitude and longitude
Bhanu Chandra
- [osg-users] Latitude and longitude
Trajce Nikolov NICK
- [osg-users] Deriving from osg::Geometry
Bruno Oliveira
- [osg-users] Deriving from osg::Geometry
Robert Osfield
- [osg-users] x and y coordinates
Rambabu Repaka
- [osg-users] x and y coordinates
Sebastian Messerschmidt
- [osg-users] x and y coordinates
Christian Buchner
- [osg-users] PrimitiveSets and performance
Riccardo Corsi
- [osg-users] PrimitiveSets and performance
Glenn Waldron
- [osg-users] PrimitiveSets and performance
Robert Osfield
- [osg-users] replace tile with my own Node in VPB generated QuadTree
Trajce Nikolov NICK
- [osg-users] replace tile with my own Node in VPB generated QuadTree
Robert Osfield
- [osg-users] replace tile with my own Node in VPB generated QuadTree
Nickolai Medvedev
- [osg-users] replace tile with my own Node in VPB generated QuadTree
Sebastian Messerschmidt
- [osg-users] PolytopeIntersector with AutoTransform
Bruno Oliveira
- [osg-users] Visual Studio 2015 3rd_party
Björn Blissing
- [osg-users] replace tile with my own Node in VPB generated QuadTree
Trajce Nikolov NICK
- [osg-users] PolytopeIntersector with AutoTransform
Robert Osfield
- [osg-users] PolytopeIntersector with AutoTransform
Bruno Oliveira
- [osg-users] [forum] Lat & Lons
Bhanu Chandra
- [osg-users] Upon Clicking the mouse left button the model should appear there
Rambabu Repaka
- [osg-users] Changing another thread's node's StateSet's data
Fei Liu
- [osg-users] Upon Clicking the mouse left button the model should appear there
Robert Osfield
- [osg-users] Changing another thread's node's StateSet's data
Robert Osfield
- [osg-users] [forum] Lat & Lons
Robert Osfield
- [osg-users] Upon Clicking the mouse left button the model should appear there
Alberto Luaces
- [osg-users] Upon Clicking the mouse left button the model should appear there
Rambabu Repaka
- [osg-users] Upon Clicking the mouse left button the model should appear there
Alberto Luaces
- [osg-users] Upon Clicking the mouse left button the model should appear there
Rambabu Repaka
- [osg-users] Upon Clicking the mouse left button the model should appear there
Robert Osfield
- [osg-users] osgEarth
Bhanu Chandra
- [osg-users] osgEarth
Glenn Waldron
- [osg-users] PrimitiveSets and performance
Riccardo Corsi
- [osg-users] Changing another thread's node's StateSet's data
Fei Liu
- [osg-users] osgEarth
Bhanu Chandra
- [osg-users] osgTerrain::TerrainTile not in parental list (??)
Trajce Nikolov NICK
- [osg-users] osgEarth
Robert Osfield
- [osg-users] osgTerrain::TerrainTile not in parental list (??)
Robert Osfield
- [osg-users] Flat Earth Files
Rambabu Repaka
- [osg-users] Flat Earth Files
Glenn Waldron
- [osg-users] Building KdTrees
Ale Maro
- [osg-users] osgTerrain::TerrainTile not in parental list (??)
Trajce Nikolov NICK
- [osg-users] Building KdTrees
Robert Osfield
- [osg-users] Flat Earth Files
Rambabu Repaka
- [osg-users] Flat Earth Files
Rambabu Repaka
- [osg-users] Building KdTrees
Ale Maro
- [osg-users] Building KdTrees
Robert Osfield
- [osg-users] How to merge osgocean and osgearth
Rambabu Repaka
- [osg-users] How to merge osgocean and osgearth
Glenn Waldron
- [osg-users] How to merge osgocean and osgearth
Chris Hanson
- [osg-users] Detail Texture
Rambabu Repaka
- [osg-users] How to Draw Infinte 3D Grid in osg
Rambabu Repaka
- [osg-users] Detail Texture
Sebastian Messerschmidt
- [osg-users] Detail Texture
Rambabu Repaka
- [osg-users] How to Draw Infinte 3D Grid in osg
Robert Osfield
- [osg-users] How to Draw Infinte 3D Grid in osg
Rambabu Repaka
- [osg-users] How to Draw Infinte 3D Grid in osg
Robert Osfield
- [osg-users] How to Draw Infinte 3D Grid in osg
Rambabu Repaka
- [osg-users] How to Draw Infinte 3D Grid in osg
Robert Osfield
- [osg-users] How to Draw Infinte 3D Grid in osg
Rambabu Repaka
- [osg-users] [3rdparty] max osg exporter problem
Li Wang
- [osg-users] Offscreen rendering with multisampling
Krzysztof Rahn
- [osg-users] Offscreen rendering with multisampling
Wojciech Lewandowski
- [osg-users] Offscreen rendering with multisampling
Rambabu Repaka
- [osg-users] Offscreen rendering with multisampling
Rambabu Repaka
- [osg-users] Offscreen rendering with multisampling
Krzysztof Rahn
- [osg-users] Offscreen rendering with multisampling
Krzysztof Rahn
- [osg-users] Offscreen rendering with multisampling
Wojciech Lewandowski
- [osg-users] Offscreen rendering with multisampling
Christian Buchner
- [osg-users] Detail Texture
Rambabu Repaka
- [osg-users] Detail Texture
Rambabu Repaka
- [osg-users] About Infinite Grid
Rambabu Repaka
- [osg-users] About Infinite Grid
Robert Osfield
- [osg-users] How to Draw Infinte 3D Grid in osg
Rambabu Repaka
- [osg-users] How to Draw Infinte 3D Grid in osg
Robert Osfield
- [osg-users] Building KdTrees
Ale Maro
- [osg-users] Is it possible to draw an ive object inside a shader?
Mike Greene
- [osg-users] Is it possible to draw an ive object inside a shader?
Mike Greene
- [osg-users] Is it possible to draw an ive object inside a shader?
Sebastian Messerschmidt
- [osg-users] Changing another thread's node's StateSet's data
Fei Liu
- [osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!
Ran Ling
- [osg-users] [osgPlugins] AC3D Loader
Nikolai Christensen
- [osg-users] Changing another thread's node's StateSet's data
Robert Osfield
- [osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!
Jan Ciger
- [osg-users] Scroll not working properly on MacOS
Bruno Oliveira
- [osg-users] Triton Ocean
Rambabu Repaka
- [osg-users] Triton Ocean
Robert Osfield
- [osg-users] Triton Ocean
Rambabu Repaka
- [osg-users] Triton Ocean
Robert Osfield
- [osg-users] Triton Ocean
Chris Hanson
- [osg-users] Triton Ocean
Rambabu Repaka
- [osg-users] compositeviewer, close and remove view
Sebastian Schmidt
- [osg-users] Triton Ocean
Chris Hanson
- [osg-users] [osgPlugins] AC3D Loader
Chris Hanson
- [osg-users] Triton Ocean
Rambabu Repaka
- [osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!
Maxim Gammer
- [osg-users] Triton Ocean
Robert Osfield
- [osg-users] Triton Ocean
Rambabu Repaka
- [osg-users] Offscreen rendering with multisampling
Jan Stalmach
- [osg-users] Offscreen rendering with multisampling
Wojciech Lewandowski
- [osg-users] corrupted rendering
Riccardo Corsi
- [osg-users] corrupted rendering
Robert Osfield
- [osg-users] corrupted rendering
Riccardo Corsi
- [osg-users] Triton Ocean
webmaster
- [osg-users] how to get pixel value using X and Y coordinates
Uma Devi Selvaraj
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Bruce Clay
- [osg-users] How to render (sub-)graph only into depth buffer?
Hartwig Wiesmann
- [osg-users] How to render (sub-)graph only into depth buffer?
Hartwig Wiesmann
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Robert Osfield
- [osg-users] How to render (sub-)graph only into depth buffer?
Robert Osfield
- [osg-users] How to render (sub-)graph only into depth buffer?
Christian Buchner
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Bruce Clay
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Robert Osfield
- [osg-users] how to get pixel value using X and Y coordinates
Uma Devi Selvaraj
- [osg-users] how to get pixel value using X and Y coordinates
Robert Osfield
- [osg-users] About Boat Movement
Rambabu Repaka
- [osg-users] About Boat Movement
Christian Buchner
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Bruce Clay
- [osg-users] About Boat Movement
Christian Buchner
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Robert Osfield
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Bruce Clay
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
webmaster
- [osg-users] how to get pixel value using X and Y coordinates
Uma Devi Selvaraj
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Robert Osfield
- [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup
Wojciech Lewandowski
- [osg-users] About Boat Movement
jamie robertson
- [osg-users] corrupted rendering
Voerman, L.
- [osg-users] corrupted rendering
Robert Osfield
- [osg-users] Shader storage buffer object
Julien Valentin
- [osg-users] Shader storage buffer object
Julien Valentin
- [osg-users] corrupted rendering
Voerman, L.
- [osg-users] corrupted rendering
Robert Osfield
- [osg-users] corrupted rendering
Riccardo Corsi
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Ekaterina Fokina
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Voerman, L.
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Glenn Waldron
- [osg-users] glsl version 130 not supported (and related problems)
Hartwig Wiesmann
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Ekaterina Fokina
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Christian Buchner
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Trajce Nikolov NICK
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Glenn Waldron
- [osg-users] Intersect Point Cloud wth precision
Bruno Oliveira
- [osg-users] Tearing hair out over simple GLSL instancing
Andrew Cunningham
- [osg-users] Tearing hair out over simple GLSL instancing
Andrew Cunningham
- [osg-users] Tearing hair out over simple GLSL instancing
Gedalia Pasternak
- [osg-users] Tearing hair out over simple GLSL instancing
Glenn Waldron
- [osg-users] Tearing hair out over simple GLSL instancing
Andrew Cunningham
- [osg-users] [osgPlugins] AC3D Loader
Nikolai Christensen
- [osg-users] looking for a terrain database building toolchain
Daniel Schmid
- [osg-users] WordEditor, TerraGear, FlightGear --> OSG ??
Daniel Schmid
- [osg-users] Intersect Point Cloud wth precision
Robert Osfield
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Ekaterina Fokina
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] [How to reset FBO attachments?]
Julien Valentin
- [osg-users] Material Properties to Change the Normal Intensity
Sebastian Messerschmidt
- [osg-users] looking for a terrain database building toolchain
Nickolai Medvedev
- [osg-users] Intersect Point Cloud wth precision
Chris Hanson
- [osg-users] Disbling GL_LIGHTING disables GL_BLEND
Beldyuga Ivan
- [osg-users] Disbling GL_LIGHTING disables GL_BLEND
Beldyuga Ivan
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Material Properties to Change the Normal Intensity
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Material Properties to Change the Normal Intensity
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Material Properties to Change the Normal Intensity
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Capture image on iOS get black image
duc nguyen
- [osg-users] Check if sampler2D is valid in fragment shader
Rômulo Cerqueira
- [osg-users] About Viewer->updateTraversal()
Rambabu Repaka
- [osg-users] About Viewer->updateTraversal()
Rambabu Repaka
- [osg-users] Check if sampler2D is valid in fragment shader
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Sebastian Messerschmidt
- [osg-users] About Viewer->updateTraversal()
Robert Osfield
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] Custom camera manipulator
Joe Kindle
- [osg-users] Capture image on iOS get black image
duc nguyen
- [osg-users] looking for a terrain database building toolchain
Daniel Schmid
- [osg-users] Capture image on iOS get black image
Hartwig Wiesmann
- [osg-users] System requirements for OpenSceneGraph
Nikita Petrov
- [osg-users] looking for a terrain database building toolchain
Nickolai Medvedev
- [osg-users] System requirements for OpenSceneGraph
Alberto Luaces
- [osg-users] mixing Direct3D and OSG...
Shayne Tueller
- [osg-users] mixing Direct3D and OSG...
Shayne Tueller
- [osg-users] Texturing with GLBeginEndAdapter
Aaron Andersen
- [osg-users] Capture image on iOS get black image
duc nguyen
- [osg-users] Capture image on iOS get black image
Sebastian Messerschmidt
- [osg-users] Material Properties to Change the Normal Intensity
Rômulo Cerqueira
- [osg-users] Check if sampler2D is valid in fragment shader
Rômulo Cerqueira
- [osg-users] Capture image on iOS get black image
Raymond de Vries
- [osg-users] Texturing with GLBeginEndAdapter
Alberto Luaces
- [osg-users] Texturing with GLBeginEndAdapter
tianzjyh
- [osg-users] Capture image on iOS get black image
duc nguyen
- [osg-users] Check if sampler2D is valid in fragment shader
Christian Buchner
- [osg-users] Texturing with GLBeginEndAdapter
Aaron Andersen
- [osg-users] Check if sampler2D is valid in fragment shader
Rômulo Cerqueira
- [osg-users] Check if sampler2D is valid in fragment shader
Sebastian Messerschmidt
- [osg-users] Tearing hair out over simple GLSL instancing
Andrew Cunningham
- [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode
Hartwig Wiesmann
- [osg-users] Texturing with GLBeginEndAdapter
tianzjyh
- [osg-users] [vpb] Any good site/software to get texture for a region
Vinoth Rajendran
- [osg-users] Tearing hair out over simple GLSL instancing
Christian Buchner
- [osg-users] mygui integration (for Wang Rui)
Nickolai Medvedev
- [osg-users] Master renders with OpenGL error on OSX
Stev Kookmal
- [osg-users] wireframe mode and degenerate triangles
Christian Buchner
- [osg-users] Tearing hair out over simple GLSL instancing
Andrew Cunningham
- [osg-users] Problem with current OSG and OSX
Stev Kookmal
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] mygui integration (for Wang Rui)
Trajce Nikolov NICK
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] I made the libRocket GUI library usable with OSG
Denis Colesnicov
Last message date:
Sat Dec 31 16:43:40 PST 2016
Archived on: Sun Jul 9 17:15:03 PDT 2017
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