[osg-users] About Viewer->updateTraversal()
Robert Osfield
robert.osfield at gmail.com
Tue Dec 27 09:18:29 PST 2016
HI Rambabu,
Your post is pretty meaningless so far, essential it's a vague
something's wrong, somewhere vaguely related to update traversal
possibly. Without further information there is nothing others can
comment. Repeating the same completely vague information won't change
this, you have to provide more information.
The best thing you can do is run your application in a debugger and
when it "blocks" stop the application in the debugger and found out
what is "blocking".
FYI, the update traversal doesn't block in normal function, I don't
even recall anyone reporting such an issue. There is clearly
something odd that you have done at your end, but until you provide
more information there is nothing we can suggest what you might have
done wrong. You have all the code, you are the only one right now
with any chance of diagnosing what the problem is.
Before you post please think about information you need to provide to
explain what the problem is, we aren't gods that can peer inside your
computer and know what is going on, you have to tell us or provide
example code that we can run ourselves to see the problem first hand.
Robert.
On 27 December 2016 at 12:05, Rambabu Repaka <ramboram488 at gmail.com> wrote:
> Hi,Iam using osg 3.5.1 version Viewer->updatetraversal() blocking the output means output becomes strucked.
>
> ...
>
> Thank you!
>
> Cheers,
> Rambabu
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=69773#69773
>
>
>
>
>
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