[osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

Robert Osfield robert.osfield at gmail.com
Sat Dec 17 01:43:30 PST 2016


HI Bruce,

There isn't we can say about what the problem might be from the few
details you have provided.

Could you post a full stack trace.  Also does the problem occur for
all models?  Does it occur with OSG examples like osgviewer?

Robert.

On 16 December 2016 at 19:58, Bruce Clay <bclay1297 at gmail.com> wrote:
> Hi,
>
> I realize this is an old thread but I am having the same problem with OpensSceneGraph displaying on two monitors.  It always crashes in Group::traverse called from NodeVisitor::traverse. If I turn off the second monitor it does not crash.
>
> I have tested on osgViewer and other apps in the source tree.  If I add the --SingleThreaded to the argments as described above it does not crash.  I first encountered the problem with osgEarth but it seems to be in the osg threading somewhere.  I am runningOSG version 3.4 on windows 7 using Visual Studio 2013
>
> Thank you!
>
> Cheers,
> Bruce
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=69697#69697
>
>
>
>
>
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