[osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

Bruce Clay bclay1297 at gmail.com
Fri Dec 16 11:58:38 PST 2016


I realize this is an old thread but I am having the same problem with OpensSceneGraph displaying on two monitors.  It always crashes in Group::traverse called from NodeVisitor::traverse. If I turn off the second monitor it does not crash.

I have tested on osgViewer and other apps in the source tree.  If I add the --SingleThreaded to the argments as described above it does not crash.  I first encountered the problem with osgEarth but it seems to be in the osg threading somewhere.  I am runningOSG version 3.4 on windows 7 using Visual Studio 2013

Thank you!


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