[osg-users] corrupted rendering

Robert Osfield robert.osfield at gmail.com
Thu Dec 15 11:16:54 PST 2016

Hi Riccardo,

Could you post your modified osgviewer so we can attempt to reduce things.

Also please provide details on the OS platform, OSG version, drivers,
hardware as these are all likely to affect the result.


On 15 December 2016 at 18:44, Riccardo Corsi <riccardo.corsi at kairos3d.it> wrote:
> Hi all,
> I've found out that when I show the stats handler without having set any
> data on the viewer,
> its rendering is corrupted (fonts, transparency) - see attached screenshot,
> I simply forced osgViewer to run without any loaded model.
> The Stats are rendered without being attached to the scene or as a slave,
> the stats camera instead is directly added to the first available graphics
> context,
> so I'm afraid some initialization is missing.
> I have the same problem with another GUI tool I'm rendering with the same
> technique.
> Can anybody provide an hint?
> Thank you,
> Riccardo
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