January 2017 Archives by date
Starting: Sun Jan 1 02:12:12 PST 2017
Ending: Tue Jan 31 21:48:44 PST 2017
Messages: 247
- [osg-users] mygui integration (for Wang Rui)
Nickolai Medvedev
- [osg-users] what a pleasant surpise
Societe Generle
- [osg-users] Text following lines shaders with osgText
Valerian Merkling
- [osg-users] Problem with current OSG and OSX
Thomas Hogarth
- [osg-users] View::computeIntersections
Trajce Nikolov NICK
- [osg-users] View::computeIntersections
Trajce Nikolov NICK
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Bruno Oliveira
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Trajce Nikolov NICK
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Bruno Oliveira
- [osg-users] Draw Instanced intersections
Bruno Oliveira
- [osg-users] Draw Instanced intersections
tianzjyh
- [osg-users] Draw Instanced intersections
Bruno Oliveira
- [osg-users] Draw Instanced intersections
tianzjyh
- [osg-users] Draw Instanced intersections
Sebastian Messerschmidt
- [osg-users] Collada and OSG
Uma Devi Selvaraj
- [osg-users] code for merging tri strips in a cache friendly way
Christian Buchner
- [osg-users] osgconv.exe textures getting mangled
Rambabu Repaka
- [osg-users] osgconv.exe textures getting mangled
Rambabu Repaka
- [osg-users] About raining
Rambabu Repaka
- [osg-users] Check if sampler2D is valid in fragment shader
Rômulo Cerqueira
- [osg-users] Check if sampler2D is valid in fragment shader
Christian Buchner
- [osg-users] Check if sampler2D is valid in fragment shader
Sebastian Messerschmidt
- [osg-users] About raining
Jan Ciger
- [osg-users] osgconv.exe textures getting mangled
Jan Ciger
- [osg-users] Check if sampler2D is valid in fragment shader
Rômulo Cerqueira
- [osg-users] Check if sampler2D is valid in fragment shader
Alberto Luaces
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Trajce Nikolov NICK
- [osg-users] How to draw 3D cylinder and 3D band?
Daven Hem
- [osg-users] osgconv.exe textures getting mangled
Rambabu Repaka
- [osg-users] [vpb] How to change terrain elevation manually ?
Vinoth Rajendran
- [osg-users] osgconv.exe textures getting mangled
Rambabu Repaka
- [osg-users] How to draw 3D cylinder and 3D band?
Alberto Luaces
- [osg-users] [vpb] VirtualPlanetBuilder
Bhanu Chandra
- [osg-users] [vpb] VirtualPlanetBuilder
Trajce Nikolov NICK
- [osg-users] mixing Direct3D and OSG...
Alistair Baxter
- [osg-users] Camera::resizeAttachments + texture rect
James Turner
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] About VPB
Sebastian Messerschmidt
- [osg-users] Custom camera manipulator
Robert Osfield
- [osg-users] System requirements for OpenSceneGraph
Robert Osfield
- [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode
Robert Osfield
- [osg-users] Texturing with GLBeginEndAdapter
Robert Osfield
- [osg-users] Master renders with OpenGL error on OSX
Robert Osfield
- [osg-users] wireframe mode and degenerate triangles
Robert Osfield
- [osg-users] I made the libRocket GUI library usable with OSG
Robert Osfield
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] Text following lines shaders with osgText
Robert Osfield
- [osg-users] Collada and OSG
Robert Osfield
- [osg-users] [vpb] VPB
Bhanu Chandra
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Robert Osfield
- [osg-users] osgconv.exe textures getting mangled
Robert Osfield
- [osg-users] [vpb] Any good site/software to get texture for a region
Vinoth Rajendran
- [osg-users] How to draw 3D cylinder and 3D band?
Robert Osfield
- [osg-users] Camera::resizeAttachments + texture rect
Robert Osfield
- [osg-users] [vpb] How to change terrain elevation manually ?
Robert Osfield
- [osg-users] About VPB
Robert Osfield
- [osg-users] [vpb] VPB
Robert Osfield
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] About VPB
Robert Osfield
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] About VPB
Robert Osfield
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] About VPB
Robert Osfield
- [osg-users] About VPB
Rambabu Repaka
- [osg-users] About VPB
Robert Osfield
- [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode
Hartwig Wiesmann
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Bruno Oliveira
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Bruno Oliveira
- [osg-users] How to draw 3D to screen
philippe renon
- [osg-users] [vpb] Buildings
Bhanu Chandra
- [osg-users] How to draw 3D to screen
tianzjyh
- [osg-users] Collada and OSG
Uma Devi Selvaraj
- [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode
Robert Osfield
- [osg-users] Draw vertex as Circle with color given by some Vec4 array
Robert Osfield
- [osg-users] [vpb] Buildings
Sebastian Messerschmidt
- [osg-users] [vpb] Buildings
Robert Osfield
- [osg-users] Collada and OSG
Robert Osfield
- [osg-users] How to read FBO attachment back to the CPU?
Marius Dransfeld
- [osg-users] How to read FBO attachment back to the CPU?
Sebastian Messerschmidt
- [osg-users] How to read FBO attachment back to the CPU?
Robert Osfield
- [osg-users] System requirements for OpenSceneGraph
Nikita Petrov
- [osg-users] System requirements for OpenSceneGraph
Robert Osfield
- [osg-users] [build] Disable FFMpeg while building OSG?
Pei JIA
- [osg-users] Solar system in OSG or OpenGL?
Chis Peters
- [osg-users] I made the libRocket GUI library usable with OSG
Denis Colesnicov
- [osg-users] I made the libRocket GUI library usable with OSG
Denis Colesnicov
- [osg-users] Solar system in OSG or OpenGL?
Florian GOLESTIN
- [osg-users] I made the libRocket GUI library usable with OSG
Robert Osfield
- [osg-users] [build] Disable FFMpeg while building OSG?
Robert Osfield
- [osg-users] I made the libRocket GUI library usable with OSG
Denis Colesnicov
- [osg-users] I made the libRocket GUI library usable with OSG
Robert Osfield
- [osg-users] How to render (sub-)graph only into depth buffer?
Hartwig Wiesmann
- [osg-users] [vpb] Buildings
Jan Ciger
- [osg-users] System requirements for OpenSceneGraph
Nikita Petrov
- [osg-users] Visual flicker when using multi-pass technique, related to frustum?
Hartwig Wiesmann
- [osg-users] Visualization of billboards depending on pre-conditions
Hartwig Wiesmann
- [osg-users] Visualization of billboards depending on pre-conditions
tianzjyh
- [osg-users] Visualization of billboards depending on pre-conditions
Hartwig Wiesmann
- [osg-users] Visual flicker when using multi-pass technique, related to frustum?
Robert Osfield
- [osg-users] Visualization of billboards depending on pre-conditions
Robert Osfield
- [osg-users] System requirements for OpenSceneGraph
Robert Osfield
- [osg-users] Visualization of billboards depending on pre-conditions
tianzjyh
- [osg-users] System requirements for OpenSceneGraph
Jannik Heller
- [osg-users] Visualization of billboards depending on pre-conditions
Hartwig Wiesmann
- [osg-users] Visualization of billboards depending on pre-conditions
tianzjyh
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Robert Osfield
- [osg-users] Collada and OSG
Voerman, L.
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] [vpb] Buildings
Trajce Nikolov NICK
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] Heap Corruption
Théo Nassour
- [osg-users] Heap Corruption
Alberto Luaces
- [osg-users] Visualizing a light cone in scene
Suraj Paul
- [osg-users] Heap Corruption
Théo Nassour
- [osg-users] [vpb] Buildings
Rambabu Repaka
- [osg-users] Heap Corruption
Alberto Luaces
- [osg-users] Heap Corruption
Voerman, L.
- [osg-users] Heap Corruption
Bruno Oliveira
- [osg-users] Heap Corruption
Théo Nassour
- [osg-users] Heap Corruption
Bruno Oliveira
- [osg-users] Heap Corruption
David Heitbrink
- [osg-users] Heap Corruption
Théo Nassour
- [osg-users] osgQt and osg (CMake)
Rollastre Prostit
- [osg-users] Heap Corruption
Théo Nassour
- [osg-users] mygui integration (for Wang Rui)
Denis Colesnicov
- [osg-users] [TEST PASSED] OSG 3.5.5 + osgQt 3.5.5 + osgQtQuick 2.0.0.8 via MinGW-w64 6.2.0
Konstantin Podsvirov
- [osg-users] I made the libRocket GUI library usable with OSG
Denis Colesnicov
- [osg-users] Visualizing a light cone in scene
Suraj Paul
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] osgQt and osg (CMake)
Robert Osfield
- [osg-users] Visualizing a light cone in scene
David Heitbrink
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] Visualizing a light cone in scene
Ekaterina Fokina
- [osg-users] How to set texture coordinates
Ekaterina Fokina
- [osg-users] Computer Graphics for Simulation Paper Track at SummerSim'17 CFP
John Richardson
- [osg-users] osgParticle behavior with discontinuous and reversed time
Robert Spearman
- [osg-users] Visual flicker when using multi-pass technique, related to frustum?
Hartwig Wiesmann
- [osg-users] Visualizing a light cone in scene
Suraj Paul
- [osg-users] Visualizing a light cone in scene
Suraj Paul
- [osg-users] Visualizing a light cone in scene
Suraj Paul
- [osg-users] osgParticle behavior with discontinuous and reversed time
Robert Osfield
- [osg-users] Visual flicker when using multi-pass technique, related to frustum?
Robert Osfield
- [osg-users] osgQt and osg (CMake)
Paul McIntosh
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] osgQt and osg (CMake)
Mathieu MARACHE
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] TrackballManipulator versus Camera->setProjectionMatrix
Werner Modenbach
- [osg-users] Visualizing a light cone in scene
David Heitbrink
- [osg-users] osgQt and osg (CMake)
Trajce Nikolov NICK
- [osg-users] updating the webpages
Paul McIntosh
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Robert Osfield
- [osg-users] [vpb] Problem building .dae format file using vpb
Vinoth Rajendran
- [osg-users] [vpb] Problem building .dae format file using vpb
Voerman, L.
- [osg-users] [vpb] Problem building .dae format file using vpb
Vinoth Rajendran
- [osg-users] [vpb] Problem building .dae format file using vpb
Robert Osfield
- [osg-users] [vpb] Problem building .dae format file using vpb
Vinoth Rajendran
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Robert Osfield
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] updating the webpages
Robert Osfield
- [osg-users] Mip Maps
David Heitbrink
- [osg-users] updating the webpages
Paul McIntosh
- [osg-users] Mip Maps
Robert Osfield
- [osg-users] updating the webpages
Jordi Torres
- [osg-users] [forum] How best to provide C++ code examples in a post
Malcolm Pigott
- [osg-users] Bounding box calculations of geometry including osg::Billboard
Malcolm Pigott
- [osg-users] Bounding box calculations of geometry including osg::Billboard
Robert Osfield
- [osg-users] Multi thread Rendering
Vinoth Rajendran
- [osg-users] Multi thread Rendering
Robert Osfield
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Robert Osfield
- [osg-users] found memory leak in OSG 3.0.1
Gianluca Natale
- [osg-users] Mip Maps
David Heitbrink
- [osg-users] found memory leak in OSG 3.0.1
Robert Osfield
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
tianzjyh
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
Roko Talk
- [osg-users] Geometry in world coordinates but with same screen size - how to do?
tianzjyh
- [osg-users] found memory leak in OSG 3.0.1
Gianluca Natale
- [osg-users] found memory leak in OSG 3.0.1
Robert Osfield
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!
David Glenn
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Sebastian Messerschmidt
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
David Glenn
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] Using Ortho2D projection camera under OpenSceneGraph PRE_RENDER camera
Malcolm Pigott
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Jannik Heller
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] Using Ortho2D projection camera under OpenSceneGraph PRE_RENDER camera
Robert Osfield
- [osg-users] Using Ortho2D projection camera under OpenSceneGraph PRE_RENDER camera
Malcolm Pigott
- [osg-users] Using Ortho2D projection camera under OpenSceneGraph PRE_RENDER camera
Robert Osfield
- [osg-users] Using Ortho2D projection camera under OpenSceneGraph PRE_RENDER camera
Malcolm Pigott
- [osg-users] [build] OSG with OpenGL ES 2.0 and Angle
Andrea Pennarelli
- [osg-users] Minor issue with GraphicsWindowWin32.cpp and mouse capture in 3.4.0
Andrew Cunningham
- [osg-users] different result rotating Vec3d for Quat or Matrixd
Gianni Ambrosio
- [osg-users] different result rotating Vec3d for Quat or Matrixd
Trajce Nikolov NICK
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Sebastian Messerschmidt
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Sebastian Messerschmidt
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Jan Ciger
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Robert Osfield
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Jan Ciger
- [osg-users] different result rotating Vec3d for Quat or Matrixd
Gianni Ambrosio
- [osg-users] [build] OSG with OpenGL ES 2.0 and Angle
Alistair Baxter
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Chris Hanson
- [osg-users] Replies with "Incident ID"'s returned for every post I sent to this list... Is that normal?
Robert Osfield
- [osg-users] first attempts with PagedLODs
Daniel Lazaroff
- [osg-users] first attempts with PagedLODs
David Glenn
- [osg-users] [vpb] Command line option for inputing X/Y Interval in VPB ??
Vinoth Rajendran
- [osg-users] first attempts with PagedLODs
Voerman, L.
- [osg-users] first attempts with PagedLODs
Daniel Lazaroff
- [osg-users] Bug while updating geometry in Linux
Nikita Petrov
- [osg-users] Bug while updating geometry in Linux
Robert Osfield
- [osg-users] Bug while updating geometry in Linux
Nikita Petrov
- [osg-users] Glsl structs and osg::Uniform. How?
Johny Canes
- [osg-users] Glsl structs and osg::Uniform. How?
Johny Canes
- [osg-users] Glsl structs and osg::Uniform. How?
Robert Osfield
- [osg-users] Glsl structs and osg::Uniform. How?
Johny Canes
- [osg-users] Model Matrix in Vertex Shader
Johny Canes
- [osg-users] Model Matrix in Vertex Shader
Sebastian Messerschmidt
- [osg-users] Model Matrix in Vertex Shader
Johny Canes
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Robert Osfield
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Robert Osfield
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Remo Eichenberger
- [osg-users] bug: osgText doesn't work on MacOSX GL4.x with VAO
Robert Osfield
- [osg-users] object deletion and rtts
Poojan Prabhu
- [osg-users] Strange limitation to 60fps
Valerian Merkling
- [osg-users] Strange limitation to 60fps
Alistair Baxter
- [osg-users] Strange limitation to 60fps
Jan Ciger
- [osg-users] Strange limitation to 60fps
Valerian Merkling
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Ekaterina Fokina
- [osg-users] Texture projection on terrain and gl_TextureMatrix[0...7]
Sebastian Messerschmidt
- [osg-users] Version 3.5.6 osg::Text bounding box color
D. Christopher Fennell
- [osg-users] osgstereoimage
Jai Singla
- [osg-users] About LatLonHeight to XYZ Conversion
Rambabu Repaka
- [osg-users] About LatLonHeight to XYZ Conversion
Rambabu Repaka
Last message date:
Tue Jan 31 21:48:44 PST 2017
Archived on: Sun Jul 9 17:15:33 PDT 2017
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