[osg-users] Visual flicker when using multi-pass technique, related to frustum?

Robert Osfield robert.osfield at gmail.com
Mon Jan 16 00:03:05 PST 2017


On 15 January 2017 at 08:55, Hartwig Wiesmann
<hartwig.wiesmann at skywind.eu> wrote:
> Do you have an idea why the near/far computation of the main camera only causes problems? How can I overcome this issue?

This isn't something I can tell from a quick review of an email.

Robert



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