[osg-users] Geometry in world coordinates but with same screen size - how to do?

Roko Talk schirokotal at gmail.com
Thu Jan 19 11:44:34 PST 2017


Hey Robert,

I thought it is clear what I'm struggling with. I'm able to reproduce the whole osgautotransform example. Also I'm able to reproduce it with a geometry geode. But I'm struggling with what functionalities I have to combine to be able to let my geometry geode have a constant screen size, independent from the zoom level, BUT fix world coordinates. 

The stuff in the osgautotransform example comes close to it, but it still changes the size when I'm zooming out. 

So my question is, what do I have to combine to have a geometry geode have a constant screen size and fixed world coordinates. I guess half of it will be osgautotransform, what would be the other half?

Please let me know what you expect from provided example by me. The example what just be a geometry geode and applying the features from the osgautotransform example to it.


Many thanks in advance : )


Roko

Cheers,
Roko

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http://forum.openscenegraph.org/viewtopic.php?p=70012#70012








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