[osg-users] Heap Corruption

Théo Nassour osgforum at tevs.eu
Tue Jan 10 05:26:49 PST 2017


Hi every one, and thanks for you're replies,

I am sorry Bruno but, i havent understood what you Said. Can you explain more please :

> Another possibility is that your code is allocating and deallocating memory in separate module DLLs. However, in Windows, each DLL has separate memory spaces and that cannot be done. 
> 
> 
> You should check if that's the case by any reason (e.g. creating a osg::ref_ptr in a dll of your own and allowing osg::ref_ptr to be deallocaed automatically by another dll module). 
> 
> This is solved by providing proper deallocators. 
> 


And Voerman 
Thanks and will disable All osg notify in this case, cause we are using commong logging from Nugget packages.


Thank you!

Cheers,
Théo

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http://forum.openscenegraph.org/viewtopic.php?p=69950#69950








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