Screenshots
Screenshots of OpenSceneGraph demos and end user applications that use the OpenSceneGraph. To upload screenshots for your OSG-based application, follow these instructions.
OpenMW
OpenMW is a Free and Open Source reimplementation of the engine of the hit 2002 role playing game The Elder Scrolls III: Morrowind. As well as aiming to support all features of the original engine (and eventually all its successors), OpenMW boasts a range of graphical improvements, including more modern shader effects, massive viewing distances, improved shadows and lighting, and a flexible post processing framework.
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A sunset with volumetric clouds and reflections in water. -
A sunrise over fan-made city Old Ebonheart with user-provided lens flare post-process effect. -
Detailed water by day... -
And by night, including response to weather. -
Volumetric fog billowing over a lake. -
Entering Balmora -
Depth of field. -
Experimental physically-based lighting shader. -
In-game post-process configuration menu allows users to tweak visuals to their heart's content. -
OpenMW's editor, OpenMW-CS -
OpenMW's editor, OpenMW-CS -
OpenMW's editor, OpenMW-CS -
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