[osg-users] Adapting a height field with a triangle/polygon?

Mike Connell michael.connell at gmail.com
Tue Sep 5 07:02:52 PDT 2017


Checkout osgtds - an old project Don Burns worked on, I doubt it still
compiles these days, but may be of interest.

best wishes

/Mike

On 5 September 2017 at 09:13, Raymond de Vries <reedev at xs4all.nl> wrote:

> Hi everyone,
>
> I have a question about the implementation of an idea: I would like to
> adapt the vertices in a height field based on a triangle/polygon. So I
> would like to start with a height field and push/pull vertices with a
> triangle/polygon so that the height field is flattened according to the
> triangle/polygon.
>
> This is a pretty new area for me so does someone have pointers to example
> code? I have browsed the examples but cannot find pointers at the moment. I
> am probably looking in the wrong places at the moment...
>
> Thanks a lot, cheers,
> Raymond
>
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