[osg-users] Adapting a height field with a triangle/polygon?

Raymond de Vries reedev at xs4all.nl
Tue Sep 5 13:21:22 PDT 2017


Hi Mike,

Thanks for your suggestion, the manual looks interesting. Any idea where a recent copy can be fetched?

Cheers, thanks,
Raymond


Verstuurd vanaf mijn iPad

> Op 5 sep. 2017 om 16:02 heeft Mike Connell <michael.connell at gmail.com> het volgende geschreven:
> 
> Checkout osgtds - an old project Don Burns worked on, I doubt it still compiles these days, but may be of interest.
> 
> best wishes
> 
> /Mike
> 
>> On 5 September 2017 at 09:13, Raymond de Vries <reedev at xs4all.nl> wrote:
>> Hi everyone,
>> 
>> I have a question about the implementation of an idea: I would like to adapt the vertices in a height field based on a triangle/polygon. So I would like to start with a height field and push/pull vertices with a triangle/polygon so that the height field is flattened according to the triangle/polygon.
>> 
>> This is a pretty new area for me so does someone have pointers to example code? I have browsed the examples but cannot find pointers at the moment. I am probably looking in the wrong places at the moment...
>> 
>> Thanks a lot, cheers,
>> Raymond
>> 
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