[osg-users] Adapting a height field with a triangle/polygon?

Raymond de Vries reedev at xs4all.nl
Tue Sep 5 00:13:18 PDT 2017


Hi everyone,

I have a question about the implementation of an idea: I would like to 
adapt the vertices in a height field based on a triangle/polygon. So I 
would like to start with a height field and push/pull vertices with a 
triangle/polygon so that the height field is flattened according to the 
triangle/polygon.

This is a pretty new area for me so does someone have pointers to 
example code? I have browsed the examples but cannot find pointers at 
the moment. I am probably looking in the wrong places at the moment...

Thanks a lot, cheers,
Raymond



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