Packt Publishing have published a new OpenSceneGraph book: OpenSceneGraph 3.0 Cookbook, written by Wang Rui and Qian Xuelei. Exactly 100 recipes are introduced in this book over the course of 9 chapters.

Focusing on different fields including the installation, nodes, geometries, camera manipulation, animations, effects, terrain building, data management, GUI integration, and a bonus chapter which is removed from the book content because of the too high page count but added as a free sample chapter on the Packt website. The official website of this book is: