[osg-users] Removing objects with shared GL state from scene graph
Robert Osfield
robert.osfield at gmail.com
Fri Jul 26 02:49:26 PDT 2019
Hi Martin,
On Fri, 26 Jul 2019 at 09:45, Martin Siggel <martinsiggel+osg at gmail.com>
wrote:
> I observed, that also CameraManipulators keep a reference to the camera.
> This prohibits then the release of the gl objects.
>
Which CameraManipulator do you think keeps a reference to the Camera? I've
just checked and can't find any.
The StandardManipulator currently has a ref_ptr< osg::Node > , could this
be what you are thinking of?
Robert.
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