[osg-users] Removing objects with shared GL state from scene graph

Robert Osfield robert.osfield at gmail.com
Fri Jul 26 02:49:26 PDT 2019

Hi Martin,

On Fri, 26 Jul 2019 at 09:45, Martin Siggel <martinsiggel+osg at gmail.com>

> I observed, that also CameraManipulators keep a reference to the camera.
> This prohibits then the release of the gl objects.

Which CameraManipulator do you think keeps a reference to the Camera?  I've
just checked and can't find any.

The StandardManipulator currently has a ref_ptr< osg::Node > , could this
be what you are thinking of?

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