[osg-users] How to achieve osg::Texture2D rotation 180?

mirr...@gmail.com mirro187 at gmail.com
Tue Jan 19 04:21:04 PST 2021

win10  gtx1080  osg3.6.4 

osg::ref_ptr<osg::Image> image =
    osgDB::readImageFile( "picture.bmp" );
osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
texture->setImage( image.get() );

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