[osg-users] How to achieve osg::Texture2D rotation 180?
Voerman, L.
l.voerman at rug.nl
Tue Jan 19 06:32:36 PST 2021
This should do a 180 rotation:
image->flipVertical();
image->flipHorizontal();
Laurens.
On Tue, Jan 19, 2021 at 1:21 PM mirr... at gmail.com <mirro187 at gmail.com>
wrote:
> win10 gtx1080 osg3.6.4
>
> osg::ref_ptr<osg::Image> image =
> osgDB::readImageFile( "picture.bmp" );
> osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
> texture->setImage( image.get() );
>
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