[osg-users] pragmatic shaders changes?

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Wed May 20 13:41:01 PDT 2020


Hi Community, Robert,

I am working with the latest from the trunk and I see older coder which
uses #pragmatic shaders is no longer working as it should - and it was
working ok just can not recall the OSG version. Here is how I use the
#pragmatic shaders:

in the shader:
#pragma import_defines (MY_DEFINE)

#ifdef (MY_DEFINE)
....
#endif

in the code:
node->getOrCreateStateSet()->setDefine("MY_DEFINE");

This was working for years, now it doesn't. Was this changed over the past
few versions?

Thanks a bunch as always!

Cheers,
Nick

-- 
trajce nikolov nick

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