[osg-users] zoom to object with camera
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Tue May 19 10:00:34 PDT 2020
One option is to try to adapt the code in the first example of the 5th
chapter of "OpenSceneGraph 3 Cookbook", by Rui Wang & Xuelei Qian. I'm
trying, but still no success.
On Thursday, June 14, 2012 at 3:51:15 AM UTC-3, Jason Anderssen wrote:
>
> Anyone got a suggestion for this, or am I in the wrong forum for this
> question ? (i.e. does OSG have a way to do the zoom to object animation as
> outlined below ? )
>
> Cheers
> Jason
>
> On 13/06/2012, at 8:41 AM, Jason Anderssen wrote:
>
> > Torben,
> >
> > Thanks for reply, and it works perfectly. However is there a way to
> make it animate to the zoom points.
> >
> > I have a Nodetracker-Manipulator set as my default manipulator, and I
> change the node path as the user selects objects from the scene, it would
> be nice if I could animate the zoom to the object?
> > I know I could do it all manually, but I am assuming that OSG would
> probably provide some easy mechanism maybe ?
> >
> > Thanks in advance.
> >
> > Cheers
> > Jason
> > On 06/06/2012, at 3:50 PM, Torben Dannhauer wrote:
> >
> >> Hi,
> >>
> >> yes this function is called node tracking. You can track a node and
> configure which degrees of freedom your camera should provide.
> >>
> >> There is a default Nodetracker-Manipulator in OSG. You just have to set
> the Node you want to track.
> >>
> >>
> >>
> >> Cheers,
> >> Torben
> >>
> >> ------------------
> >> Read this topic online here:
> >> http://forum.openscenegraph.org/viewtopic.php?p=48067#48067
> >>
> >>
> >>
> >>
> >>
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