[osg-users] Assign Vec3d to Node
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Fri May 15 10:08:58 PDT 2020
Hi,
I'm creating objects that must fall by gravity. So I need to assign a
Vec3d, representing speed, to each Node. Is there a proper way to do it?
Maybe some variable inside the Node, Geode, ShapeDrawable, etc, or some
function for this kind of variable assignment? Or must I create an array
outside the OSG variables?
Thanks,
Rodrigo.
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