[osg-users] Assign Vec3d to Node

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Fri May 15 10:08:58 PDT 2020


Hi,

I'm creating objects that must fall by gravity. So I need to assign a 
Vec3d, representing speed, to each Node. Is there a proper way to do it? 
Maybe some variable inside the Node, Geode, ShapeDrawable, etc, or some 
function for this kind of variable assignment? Or must I create an array 
outside the OSG variables?

Thanks,
Rodrigo.

-- 
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/2a51f5b0-9f51-45b5-acf5-17adc57f6b34%40googlegroups.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20200515/3a85986f/attachment.html>


More information about the osg-users mailing list