[osg-users] Loading textured meshes (obj+mtl) leads to crash in osg 3.4.1

'Tom Pollok' via OpenSceneGraph Users osg-users at googlegroups.com
Tue Jan 14 05:54:37 PST 2020

I used OpenMVS to create it:


I can also view the model using MeshLab or other tools.

Is it possible to fix the invalid references in openscenegraph?

Am Dienstag, 14. Januar 2020 14:36:29 UTC+1 schrieb Robert Osfield:
> I have looked at the model with the 3.6 branch and get the crash and 
> concur with Luarens - the model is broken, it has normal indices assigned 
> to the faces but no normal array.  The crash occurs because the OSG's obj 
> plugin is assuming that if normal indices are provided they are valid 
> normal indices.
> Where did this model come from?

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