[osg-users] Loading textured meshes (obj+mtl) leads to crash in osg 3.4.1

Robert Osfield robert.osfield at gmail.com
Tue Jan 14 05:36:28 PST 2020


I have looked at the model with the 3.6 branch and get the crash and concur 
with Luarens - the model is broken, it has normal indices assigned to the 
faces but no normal array.  The crash occurs because the OSG's obj plugin 
is assuming that if normal indices are provided they are valid normal 
indices.

Where did this model come from?

-- 
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/3ad360a9-7e3d-462c-9e6b-b21d344ccdb7%40googlegroups.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20200114/de687cf6/attachment.html>


More information about the osg-users mailing list