[osg-users] Rendering dynamic occupancy grid

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Wed Feb 5 11:12:03 PST 2020


I want to render a 2D dynamic occupancy grid with large number of cells, 
with each grid cell of different color based on some probability info. I'm 
wondering if osg::shader is a must for the sake of performance. Thanks!

-- 
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/0a9c7759-d0f1-44da-8719-8c7bb3574e5f%40googlegroups.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20200205/18c81006/attachment.html>


More information about the osg-users mailing list