[osg-users] Rendering dynamic occupancy grid
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed Feb 5 11:12:03 PST 2020
I want to render a 2D dynamic occupancy grid with large number of cells,
with each grid cell of different color based on some probability info. I'm
wondering if osg::shader is a must for the sake of performance. Thanks!
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