[osg-users] How do I move a Texture in an model of Openflight format (.flt) in the UV direction?

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Mon Sep 23 00:48:57 PDT 2019


Here you go

https://pastebin.com/2uuUC2zL

Let me know if the url works for you. Otherwise I will post it here

On Mon, Sep 23, 2019 at 8:57 AM Dae Woo Ryu <osgforum at tevs.eu> wrote:

> Hi, Nick
>
> The reason I did _geom-> setUseVertexBufferObjects (true) was because the
> return value of _coord->getBufferObject() was NULL.
> So I added _geom-> setUseVertexBufferObjects (true) .
>
> Here is the cloud model I am testing(.flt).
> Can you move the cloud texture on the surface in uv direction?
>
>
>
> >
> >
> > Hi,
> >
> >
> > I don't think you should call  _geom->setUseVertexBufferObjects(true);
> here. I bet the flt plugin is setting this on creation time. If you have a
> use case code you can share and the model it will help more for me to see
> what is going on
> >
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76729#76729
>
>
>
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>


-- 
trajce nikolov nick
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