[osg-users] How do I move a Texture in an model of Openflight format (.flt) in the UV direction?
Dae Woo Ryu
osgforum at tevs.eu
Sun Sep 22 22:30:21 PDT 2019
Hi, Nick
The reason I did _geom-> setUseVertexBufferObjects (true) was because the return value of _coord->getBufferObject() was NULL.
So I added _geom-> setUseVertexBufferObjects (true) .
Here is the cloud model I am testing(.flt).
Can you move the cloud texture on the surface in uv direction?
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> Hi,
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> I don't think you should call _geom->setUseVertexBufferObjects(true); here. I bet the flt plugin is setting this on creation time. If you have a use case code you can share and the model it will help more for me to see what is going on
>
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76729#76729
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