[osg-users] How to properly compile osg with EGL support?

Roy Lichtenheldt Roy.Lichtenheldt at dlr.de
Fri Jun 21 05:12:46 PDT 2019


Hi Nick,

Thanks for the hint. After being unsuccessful on our administrated systems, I ported a small example to a self-administrated ubuntu machine --> few adaptions to the cmakeLists and it runs. I guess everything is running fine, as the viewer loop keeps running without showing the viewer on the screen (I ran the main.cpp from the repository in this thread).

So my next task will be to figure out what is wrong in the administrated system and to try our simulation tool on the ubuntu one in order to see if it would also work.

Thanks Again!

Cheers,
Roy

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http://forum.openscenegraph.org/viewtopic.php?p=76319#76319







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