[osg-users] OpenSceneGraph-3.6.1 release candidate 7

Per Nordqvist nordqvist at gmail.com
Mon May 28 04:48:53 PDT 2018


Hi Robert,

No problem, I mostly wanted to flag this issue to others on the list.
If time allows I will dig into the source and see if I can find something.

Cheers,
Per

On 28 May 2018 at 12:47, Robert Osfield <robert.osfield at gmail.com> wrote:

> Hi Per,
>
> I'm afraid I've already tagged the stable 3.6.1 so any further fixes
> that may be needed will have to go into 3.6.2.  I asked for lots of
> testing and waited a long as I could before tagging 3.6.1, I have to
> move on though as there is always other work to complete.
>
> I will be busy with client work through this week so don't am not
> scheduling time to chase up bugs on the OSG.  Others are welcome to
> chip in.  Fixes that are made to OSG master or the 3.6 branch will
> contribute to 3.6.2, I'll go for this once any fixes settle down.  I
> probably won't attempt to go for 3.6.2 until September as these
> releases, even point releases take a lot of me time.
>
> Cheers,
> Robert.
>
>
> On 28 May 2018 at 10:29, Per Nordqvist <nordqvist at gmail.com> wrote:
> > Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine
> but
> > some of my
> > animated FBX models are flipped upside down.
> >
> > To display them correctly with osgviewer I have to use the metaloader:
> > osgviewer mymodel.fbx.(180,0,0).rot
> > Oddly, they load fine in osganimationviewer.
> >
> > Not exactly a showstopper but I wonder if anyone else are seeing this?
> > (Static fbx models work fine, only some of the animated are broken)
> >
> > I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this
> problem
> > on
> > my previous version (osg 3.5.5).
> >
> > I can share a sample privately if it helps.
> >
> > Thanks!
> >
> > /Per
> >
> > On 23 May 2018 at 20:58, Robert Osfield <robert.osfield at gmail.com>
> wrote:
> >>
> >> Hi All,
> >>
> >> And around we go again!! Release candidate 7:
> >>
> >>
> >> https://github.com/openscenegraph/OpenSceneGraph/
> tree/OpenSceneGraph-3.6.1-rc7
> >>
> >> Please test folks and let us know of success/failure.
> >>
> >> Thankyou :-)
> >> Robert.
> >>
> >> -- ChangeLog since rc6
> >>
> >> Wed, 23 May 2018 19:53:12 +0100
> >> Author : Robert Osfield
> >> Updates for 3.6.1-rc7
> >>
> >> Wed, 23 May 2018 17:02:28 +0100
> >> Author : Robert Osfield
> >> Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
> >> to retain compatibility with binaries made with 153 SOVERSION prior to
> >> the Imageattachement change
> >>
> >> Wed, 23 May 2018 14:30:31 +0100
> >> Author : Robert Osfield
> >> Implemented StateGraph reuse in in scene graph Canera's RenderStage.
> >>
> >> Wed, 23 May 2018 14:13:27 +0100
> >> Author : Robert Osfield
> >> Fixed warning of RenderLeaf's having multiple references in
> >> CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
> >> StateGraph at the end of RenderStage::draw()
> >>
> >> Wed, 23 May 2018 07:47:15 +0100
> >> Author : Robert Osfield
> >> Added check to make sure that glEnablei and glDisablei are only called
> >> when the capability is non zero to fix GL invalid value error.
> >>
> >> Wed, 23 May 2018 06:32:42 +0100
> >> Author : Robert Osfield
> >> Fixed type of Timer_t under Windows
> >> _______________________________________________
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> >> osg-users at lists.openscenegraph.org
> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-
> openscenegraph.org
> >
> >
> >
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