[osg-users] OpenSceneGraph-3.6.1 release candidate 7

Robert Osfield robert.osfield at gmail.com
Mon May 28 03:47:32 PDT 2018


Hi Per,

I'm afraid I've already tagged the stable 3.6.1 so any further fixes
that may be needed will have to go into 3.6.2.  I asked for lots of
testing and waited a long as I could before tagging 3.6.1, I have to
move on though as there is always other work to complete.

I will be busy with client work through this week so don't am not
scheduling time to chase up bugs on the OSG.  Others are welcome to
chip in.  Fixes that are made to OSG master or the 3.6 branch will
contribute to 3.6.2, I'll go for this once any fixes settle down.  I
probably won't attempt to go for 3.6.2 until September as these
releases, even point releases take a lot of me time.

Cheers,
Robert.


On 28 May 2018 at 10:29, Per Nordqvist <nordqvist at gmail.com> wrote:
> Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but
> some of my
> animated FBX models are flipped upside down.
>
> To display them correctly with osgviewer I have to use the metaloader:
> osgviewer mymodel.fbx.(180,0,0).rot
> Oddly, they load fine in osganimationviewer.
>
> Not exactly a showstopper but I wonder if anyone else are seeing this?
> (Static fbx models work fine, only some of the animated are broken)
>
> I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem
> on
> my previous version (osg 3.5.5).
>
> I can share a sample privately if it helps.
>
> Thanks!
>
> /Per
>
> On 23 May 2018 at 20:58, Robert Osfield <robert.osfield at gmail.com> wrote:
>>
>> Hi All,
>>
>> And around we go again!! Release candidate 7:
>>
>>
>> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7
>>
>> Please test folks and let us know of success/failure.
>>
>> Thankyou :-)
>> Robert.
>>
>> -- ChangeLog since rc6
>>
>> Wed, 23 May 2018 19:53:12 +0100
>> Author : Robert Osfield
>> Updates for 3.6.1-rc7
>>
>> Wed, 23 May 2018 17:02:28 +0100
>> Author : Robert Osfield
>> Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version
>> to retain compatibility with binaries made with 153 SOVERSION prior to
>> the Imageattachement change
>>
>> Wed, 23 May 2018 14:30:31 +0100
>> Author : Robert Osfield
>> Implemented StateGraph reuse in in scene graph Canera's RenderStage.
>>
>> Wed, 23 May 2018 14:13:27 +0100
>> Author : Robert Osfield
>> Fixed warning of RenderLeaf's having multiple references in
>> CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the
>> StateGraph at the end of RenderStage::draw()
>>
>> Wed, 23 May 2018 07:47:15 +0100
>> Author : Robert Osfield
>> Added check to make sure that glEnablei and glDisablei are only called
>> when the capability is non zero to fix GL invalid value error.
>>
>> Wed, 23 May 2018 06:32:42 +0100
>> Author : Robert Osfield
>> Fixed type of Timer_t under Windows
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>
>
>
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