[osg-users] Conan C++ dependency manager

Chris Hanson xenon at alphapixel.com
Sun Feb 4 21:17:37 PST 2018


I've been hoping for Conan support for OSG for some time.

Python is a complex tool, but powerful, and I'm willing to accept its
complexity in return for what it can do.

On Sun, Feb 4, 2018 at 2:05 PM, Julien Valentin <julienvalentin51 at gmail.com>
wrote:

> https://www.youtube.com/watch?v=nLdB1ErncBg
>
>
> mp3butcher wrote:
> > Thanks for the link
> > I didn't know this tool, i should test it
> >
> > In conan, there's tools to download, to unzip, to invoke system package
> manager, virtual runtime environment (manage env vars)
> > python makes conan sexy and flexible.
> > Further it manages dependancies (will dl what missing -sourcesORbuilt-
> for the recipe you wanna build package for)
> > I know they're trying to do business with package hosting, but who can
> blame them
> >
> > I don't know if all these features are included in hunter...
> > If you have knowledge about hunter, can you provide us a simple example
> apply to osg win32 package?
> >
> > Cheers
> >
> >
> > remoe wrote:
> > > Hi All,
> > >
> > > Why they use python? Python itself has complicated dependencies.
> Someone has wrote a CMake based system:
> > >
> > > https://github.com/ruslo/hunter
> > >
> > > Or write your own in GoLang :)
> > >
> > > Cheers,
> > > Remo
> >
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=72923#72923
>
>
>
>
>
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> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
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