[osg-users] Conan C++ dependency manager
Julien Valentin
julienvalentin51 at gmail.com
Mon Feb 5 07:06:50 PST 2018
You can test current recipes and improve them...
Chris Hanson wrote:
> I've been hoping for Conan support for OSG for some time.
>
> Python is a complex tool, but powerful, and I'm willing to accept its complexity in return for what it can do.
>
>
> On Sun, Feb 4, 2018 at 2:05 PM, Julien Valentin < ()> wrote:
>
> > https://www.youtube.com/watch?v=nLdB1ErncBg (https://www.youtube.com/watch?v=nLdB1ErncBg)
> >
> >
> > mp3butcher wrote:
> >
> > > Thanks for the link
> > > I didn't know this tool, i should test it
> > >
> > > In conan, there's tools to download, to unzip, to invoke system package manager, virtual runtime environment (manage env vars)
> > > python makes conan sexy and flexible.
> > > Further it manages dependancies (will dl what missing -sourcesORbuilt- for the recipe you wanna build package for)
> > > I know they're trying to do business with package hosting, but who can blame them
> > >
> > > I don't know if all these features are included in hunter...
> > > If you have knowledge about hunter, can you provide us a simple example apply to osg win32 package?
> > >
> > > Cheers
> > >
> > >
> > > remoe wrote:
> > >
> > > > Hi All,
> > > >
> > > > Why they use python? Python itself has complicated dependencies. Someone has wrote a CMake based system:
> > > >
> > > > https://github.com/ruslo/hunter (https://github.com/ruslo/hunter)
> > > >
> > > > Or write your own in GoLang :)
> > > >
> > > > Cheers,
> > > > Remo
> > > >
> > >
> > >
> >
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=72923#72923 (http://forum.openscenegraph.org/viewtopic.php?p=72923#72923)
> >
> >
> >
> >
> >
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> >
> >
> >
>
>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. http://www.alphapixel.com/ (http://www.alphapixel.com/)
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=72931#72931
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