[osg-users] [osganimation branch] Review, test, critics

Raymond de Vries reedev at xs4all.nl
Fri Nov 10 07:36:11 PST 2017


Hi Julien, Robert,

The fix in the osganimation branch is working with VS2015 too. Fyi, the 
original nathan.osg in git is also working ok. Nice :-)

Cheers,
Raymond




On 11/6/2017 7:40 AM, Raymond de Vries wrote:
> Hi Julien,
>
> Thanks for sharing. I will look at it this week, hopefully others can 
> jump in too.
>
> Cheers,
> Raymond
>
>
>
> On 11/3/2017 8:08 PM, Julien Valentin wrote:
>> reedev wrote:
>>> Hi Julien,
>>>
>>> Could you let me/us know to which mail you attached your modified
>>> nathan? I can't find it. Can you let me/us know or send it directly?
>>>
>>> Cheers
>>> Raymond
>>>
>>>
>>>
>>> On 11/2/2017 7:30 PM, Julien Valentin wrote:
>>>
>>>> Hi
>>>> I'm a bit concerned about the nathan.osg compatibility with RigTransHW..
>>>> I attached in my last a modified version of nathan (without shared ss) that should work (and so would replace the current one in osgdata).
>>>>
>>>> I would be glad if Raymond (or other) could validate this model (ideally under win32) with the following tests
>>>> softwaretest : osganimationviewer nathan2.osg
>>>> HWtest:          osganimationhardware --number 1 nathan2.osg
>>>> (Don't forget I changed the maxnumbones type from int to uint in skinning.vert )
>>>> Once these tests validated elsewhere than my computer, It will confort me in the validity of the branch so i can make PRs to master (and to osgdata).
>>>>
>>>> Cheers
>>>>
>>>>
>>>> robertosfield wrote:
>>>>
>>>>> Hi Raymond & Julien,
>>>>>
>>>>> On 2 November 2017 at 14:17, Raymond de Vries < ()> wrote:
>>>>>
>>>>>
>>>>>> I have not seen any issues in our own use of the osgAnimation. We tested in a few different setups and all seems ok.
>>>>>>
>>>>>> The only thing is that the example did not work for me with Visual Studio 2015, while it does work for Julien.
>>>>>>
>>>>>>
>>>>> Thanks for the testing.
>>>>>
>>>>>
>>>>> Julian, if you feel osganimation is now ready could you generate a PR for the branch and I'll go ahead and merge it.
>>>>>
>>>>>
>>>>> Cheers,
>>>>> Robert.
>>>>>
>>>>>
>>>>>
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