[osg-users] [osganimation branch] Review, test, critics

Julien Valentin julienvalentin51 at gmail.com
Fri Nov 10 10:41:12 PST 2017


Thanks Raymond
I pr the branch to master
Cheers


reedev wrote:
> Hi Julien, Robert,
> 
> The fix in the osganimation branch is working with VS2015 too. Fyi, the original nathan.osg in git is also working ok. Nice :-)
> 
> Cheers,
> Raymond
> 
> 
> 
> 
> On 11/6/2017 7:40 AM, Raymond de Vries wrote:
> 
> 
> >   Hi Julien,
> > 
> > Thanks for sharing. I will look at it this week, hopefully others can jump in too.
> > 
> > Cheers,
> > Raymond
> > 
> > 
> > 
> > On 11/3/2017 8:08 PM, Julien Valentin wrote:
> > 
> > 
> > >  
> > > > reedev wrote:
> > > > 
> > > > > Hi Julien,
> > > > > 
> > > > > Could you let me/us know to which mail you attached your modified 
> > > > > nathan? I can't find it. Can you let me/us know or send it directly?
> > > > > 
> > > > > Cheers
> > > > > Raymond
> > > > > 
> > > > > 
> > > > > 
> > > > > On 11/2/2017 7:30 PM, Julien Valentin wrote:
> > > > > 
> > > > > 
> > > > > > Hi
> > > > > > I'm a bit concerned about the nathan.osg compatibility with RigTransHW..
> > > > > > I attached in my last a modified version of nathan (without shared ss) that should work (and so would replace the current one in osgdata).
> > > > > > 
> > > > > > I would be glad if Raymond (or other) could validate this model (ideally under win32) with the following tests
> > > > > > softwaretest : osganimationviewer nathan2.osg
> > > > > > HWtest:          osganimationhardware --number 1 nathan2.osg
> > > > > > (Don't forget I changed the maxnumbones type from int to uint in skinning.vert )
> > > > > > Once these tests validated elsewhere than my computer, It will confort me in the validity of the branch so i can make PRs to master (and to osgdata).
> > > > > > 
> > > > > > Cheers
> > > > > > 
> > > > > > 
> > > > > > robertosfield wrote:
> > > > > > 
> > > > > > 
> > > > > > > Hi Raymond & Julien,
> > > > > > > 
> > > > > > > On 2 November 2017 at 14:17, Raymond de Vries < ()> wrote:
> > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > > > I have not seen any issues in our own use of the osgAnimation. We tested in a few different setups and all seems ok.
> > > > > > > > 
> > > > > > > > The only thing is that the example did not work for me with Visual Studio 2015, while it does work for Julien.
> > > > > > > > 
> > > > > > > > 
> > > > > > > > 
> > > > > > >  Thanks for the testing.
> > > > > > > 
> > > > > > > 
> > > > > > > Julian, if you feel osganimation is now ready could you generate a PR for the branch and I'll go ahead and merge it.
> > > > > > > 
> > > > > > > 
> > > > > > > Cheers,
> > > > > > > Robert.
> > > > > > > 
> > > > > > > 
> > > > > > > 
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> > 
> > > Hi Julien,
> > > 
> > > Could you let me/us know to which mail you attached your modified 
> > > nathan? I can't find it. Can you let me/us know or send it directly?
> > > 
> > > Cheers
> > > Raymond
> > > 
> > > 
> > > 
> > > On 11/2/2017 7:30 PM, Julien Valentin wrote:
> > > 
> > > 
> > 0 
> 
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