Just checked my old way http://forum.openscenegraph.org/download.php?id=6045 to use compileGLObjects and use glBindVertexArray in DrawForegroundText - works fine. For now I can't know to use VertexArrayState way in osgText ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68886#68886