[osg-users] VR headset integration

Christian Buchner christian.buchner at gmail.com
Wed Mar 30 07:37:27 PDT 2016


There appears to be ongoing integration work for OpenVR (SteamVR) here:

https://github.com/ChrisDenham/osgopenvrviewer

Christian


2016-03-30 16:14 GMT+02:00 Chris Hanson <xenon at alphapixel.com>:

> On Wed, Mar 30, 2016 at 7:19 AM, Christian Buchner <
> christian.buchner at gmail.com> wrote:
>
>> Hi,
>> I just wanted to ask around rather generally, how OSG integration with
>> various VR SDKs is coming along.
>>
> Can osgoculus be built against the recently released SDK version 1.3 at
>> this time?
>>
>
>   I haven't tried it with the 1.3 SDK. I had it working with OSG and
> osgEarth with an earlier SDK (might have been .8) at I/ITSEC back in
> December.
>
>   If you want somebody to make it work with the 1.3 SDK, I can probably do
> that work for you.
>
>
>> Is anyone working on a HTC Vive (OpenVR) or OSVR (
>> http://osvr.github.io/compatibility/ ) integration into OpenSceneGraph?
>>
>
>   I'm not, but it shouldn't be hard to do either/both. The base for
> supporting them has already been done and tested for Oculus so it'd just be
> a matter of connecting up to a different API that does roughly the same
> thing, so I wouldn't think it would be tough.
>
>
>> Christian
>>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. Xenon at AlphaPixel.com
> http://www.alphapixel.com/
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