[osg-users] Managing scene graph for picked/unpicked objects

Sebastian Messerschmidt sebastian.messerschmidt at gmx.de
Mon Mar 28 11:02:54 PDT 2016

Hi Lee,

> How do you manage the scene graph for picked objects?  That is, how do 
> you structure the graph to track selected vs. not selected objects?  
> Do you (for example) insert an osgFX::Scribe node between each 
> selected node and its parent?  Do you create a single osgFX::Scribe 
> node and move nodes into it?  What is the best way to keep track of 
> where they should return to once they are unselected?  Is there a 
> better way I am not thinking of?
You can use the UserData of the picked node. It allows you to add 
arbitrary data to a node.

> Lee
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