[osg-users] Managing scene graph for picked/unpicked objects
Sebastian Messerschmidt
sebastian.messerschmidt at gmx.de
Mon Mar 28 11:02:54 PDT 2016
Hi Lee,
> How do you manage the scene graph for picked objects? That is, how do
> you structure the graph to track selected vs. not selected objects?
> Do you (for example) insert an osgFX::Scribe node between each
> selected node and its parent? Do you create a single osgFX::Scribe
> node and move nodes into it? What is the best way to keep track of
> where they should return to once they are unselected? Is there a
> better way I am not thinking of?
You can use the UserData of the picked node. It allows you to add
arbitrary data to a node.
Cheers
Sebastian
>
> Lee
>
>
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