[osg-users] Managing scene graph for picked/unpicked objects

Lee Butler iraytrace at gmail.com
Mon Mar 28 10:46:05 PDT 2016

How do you manage the scene graph for picked objects?  That is, how do 
you structure the graph to track selected vs. not selected objects?  Do 
you (for example) insert an osgFX::Scribe node between each selected 
node and its parent?  Do you create a single osgFX::Scribe node and move 
nodes into it?  What is the best way to keep track of where they should 
return to once they are unselected? Is there a better way I am not 
thinking of?

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