[osg-users] Near/Far problem using models with bones.

Dario Minieri paradox at cheapnet.it
Wed Jun 22 09:04:56 PDT 2016


Yes I know, it's difficult. Yes I'm using osganimation but it's wrapped inside a larger engine. I thought that this is a known problem but it's not so evidently.

Grossly, if I open one model with bones inside native osganimationviewer I see the same issue: if I move the camera view close to the model this one dissapears when it still must to be visible.  

I attach a short video showing the problem. The model was generated in Cinema 4D (R17), modified in Blender (last version) and exported in FBX 7.4.

VIDEO

https://vimeo.com/171760352



mp3butcher wrote:
> Hi Paradox
> As you havent' give us much details  (for ex: in my last post I assumed you use osganimation) your problem is hard to diagnose 
> Can you give use the minimum code that cause your issue?
> 
> 
> 
> Paradox wrote:
> > Yes, same issue... :(
> > 
> > 
> > Trajce Nikolov NICK wrote:
> > > Hi Dario,
> > > 
> > > 
> > > did you try node->setCullingActive(false)
> > > 
> > > 
> > > On Wed, Jun 22, 2016 at 12:20 PM, Dario Minieri < ()> wrote:
> > > 
> > > > Hi,
> > > > 
> > > > Thanks mp3butcher but unfortunately I've already tried to disable the compute and the problem doesn't goes away. I don't really sure about the problem concerning near/far strictly....some other ideas?
> > > > 
> > > > Thank you!
> > > > 
> > > > Cheers,
> > > > Dario
> > > > 
> > > > ------------------
> > > > Read this topic online here:
> > > > http://forum.openscenegraph.org/viewtopic.php?p=67731#67731 (http://forum.openscenegraph.org/viewtopic.php?p=67731#67731)
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > _______________________________________________
> > > > osg-users mailing list
> > > >  ()
> > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org)
> > > > 
> > > > 
> > > > 
> > > 
> > > 
> > > 
> > > -- 
> > > trajce nikolov nick
> > > 
> > >  ------------------
> > > Post generated by Mail2Forum
> > 
> 


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67740#67740








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