[osg-users] how to get the handle of opengl texture that corresponds to a OSG::Texture
Qingjie Zhang
305479421 at qq.com
Tue Sep 8 07:57:57 PDT 2015
Thank you Robert,
well, I've checked the source code of OSG, and found what you said, but I still don't know about the contextID, what value of the parameter should I give to the function?
Thanks so much!
Qingjie.
robertosfield wrote:
> Hi Qingjie,
>
>
> The osgTexture::TextureObject* osg::Texture::getTextureObject(uint contextID) method can be used to get the OSG's wrapper for the OpenGL texture object. The TextureObject::id() method returns the OpenGL texture object id.
>
>
> Robert.
>
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http://forum.openscenegraph.org/viewtopic.php?p=65067#65067
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