[osg-users] OS X (10.9) Texture2D with hardware compression results in no texture data.

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Thu May 28 09:01:58 PDT 2015


Thanks Robert,

these are good hints !

Nick

On Thu, May 28, 2015 at 5:32 PM, Robert Osfield <robert.osfield at gmail.com>
wrote:

> Hi Guys,
>
> On 28 May 2015 at 16:17, David Guthrie <dguthrie at alionscience.com> wrote:
> > You are a lifesaver. I took it out in the ive plugin as well, and
> between the two, all my textures came back.
>
> Reading this exchange, it sounds like provision of mipmaps is somehow
> broken with OSX & OSG svn/trunk.  It would be worth looking at changes
> to OpenSceneGraph/src/osg/Image.cpp, Texture.cpp and Texture2D.cpp.
> It could be that a GL extension is broken under OSX, or something on
> the OSG side that isn't working as intended, with the error only being
> picked up under OSX.
>
> I'm afraid I don't have an hunch as to what it might be though.
>
> Robert.
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>



-- 
trajce nikolov nick
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