[osg-users] OS X (10.9) Texture2D with hardware compression results in no texture data.

Robert Osfield robert.osfield at gmail.com
Thu May 28 08:32:08 PDT 2015

Hi Guys,

On 28 May 2015 at 16:17, David Guthrie <dguthrie at alionscience.com> wrote:
> You are a lifesaver. I took it out in the ive plugin as well, and between the two, all my textures came back.

Reading this exchange, it sounds like provision of mipmaps is somehow
broken with OSX & OSG svn/trunk.  It would be worth looking at changes
to OpenSceneGraph/src/osg/Image.cpp, Texture.cpp and Texture2D.cpp.
It could be that a GL extension is broken under OSX, or something on
the OSG side that isn't working as intended, with the error only being
picked up under OSX.

I'm afraid I don't have an hunch as to what it might be though.


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